Hi,
on offline game what do u think to have a spawn of actuals boss (golden dragon, gost darf) on map 3.2 on desert zone whis drop solar(50%), diamound robe (5%), mirtil club (10%), diamound sword (5%), iron sword (10%), swamp bow (10%)--->for dragon
and diamound axe(50%), gold plate(1%), steel plate (9%), fire plate(1‰), mistic mask (1%), elite hat(20%), rest nothink--->for darf
an idea for offline game
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- toad
- Posts: 655
- Joined: Sat Mar 01, 2014 1:28 pm
- Location: Saint-Estève,France
an idea for offline game
banned permanently in forum. available in FB, in lot social network and maybe, in game
- Curmudjinn
- Posts: 12
- Joined: Sun May 25, 2014 3:53 am
Re: an idea for offline game
While I'm not sold on having the boss just for the drops, I would still like to see the boss. Even having them be stereotypical bottom-of-the-dungeon bosses would be cool.
The drops for those rare items I would like to see easier in offline mode, period. There are some pretty large gaps in weapons between levels 25-50, 50-75 and then again 75-100 and this could slightly help remedy that.
I could see the boss dragon resting beneath the ruins of the old ruined city eventually, where the red dragons roam. The dwarf ghost in the dwarf dungeon, etc. They would only be able to appear when you were of a sufficient level, otherwise you would be suffering instant death just trying to manage the dungeon.
The drops for those rare items I would like to see easier in offline mode, period. There are some pretty large gaps in weapons between levels 25-50, 50-75 and then again 75-100 and this could slightly help remedy that.
I could see the boss dragon resting beneath the ruins of the old ruined city eventually, where the red dragons roam. The dwarf ghost in the dwarf dungeon, etc. They would only be able to appear when you were of a sufficient level, otherwise you would be suffering instant death just trying to manage the dungeon.
Old-School Game Master