Hi, another need of this nice game is to do something about the time needed to move from area to area, both because it is not easy to find boots that increase my henchmen's movement rate, both because that world is just big, even in the RPG, and it really takes a lot of time to move from one edge to the other especially when you have to do it several times.
What do you think about using those temple-like buildings with the clocks on the minaret tower as places where to pay for being teleported in an already known location? Maybe even 1000 gold per travel, which would be useful to skip fights with low-level foes once the party of adventurer is too strong to get any benefit from them.
Adding pay-per-use teleporters for the RPG?
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- 0rion79
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- Gandalf
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Re: Adding pay-per-use teleporters for the RPG?
for the rpg, it seems totally fine. for the mmo, idk.
i also think, that the moving speed in the rpg can become a bit annoying.
i also think, that the moving speed in the rpg can become a bit annoying.
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