ALL CURRENT IDEAS AND SUGGESTIONS!

If you have ideas to improve this great game, post them here!

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godofwar10
Posts: 31
Joined: Thu Jul 10, 2014 9:39 am

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by godofwar10 »

I think of a way of healing pets

Boss dragon... can be healed by bone from mushroom only get 10% drop from them

Giant bat... can be healed by insects from ghost draft and ghost archer only get 25% from them

Green spider... can be healed by insects from ghost draft and ghost archer only get 25% from them

Ice monster... can be healed by meat from brown wolf and lion only get 50% from them

Grey troll... can be healed by meat from brown wolf and lion only get 50% from them

Siege wepon... can be healed by 5siege wepon crops only get 25% from them

I hopw the creator see my idea :D
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Insider
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by Insider »

godofwar10 wrote:I think of a way of healing pets

Boss dragon... can be healed by bone from mushroom only get 10% drop from them

Giant bat... can be healed by insects from ghost draft and ghost archer only get 25% from them

Green spider... can be healed by insects from ghost draft and ghost archer only get 25% from them

Ice monster... can be healed by meat from brown wolf and lion only get 50% from them

Grey troll... can be healed by meat from brown wolf and lion only get 50% from them

Siege wepon... can be healed by 5siege wepon crops only get 25% from them

I hopw the creator see my idea :D
Ghost draft lol,I also love autocorrect.
I think its too difficult to get bones for dragon and insects(?) from ghost dwarf.Maybe to buy in shop?
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Unit123
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Location: England

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by Unit123 »

godofwar10 wrote:I think of a way of healing pets

Boss dragon... can be healed by bone from mushroom only get 10% drop from them

Giant bat... can be healed by insects from ghost draft and ghost archer only get 25% from them

Green spider... can be healed by insects from ghost draft and ghost archer only get 25% from them

Ice monster... can be healed by meat from brown wolf and lion only get 50% from them

Grey troll... can be healed by meat from brown wolf and lion only get 50% from them

Siege wepon... can be healed by 5siege wepon crops only get 25% from them

I hopw the creator see my idea :D
Or u can just stand still for 30 secs and its healed completely lol ;)
Contact me for any help
godofwar10
Posts: 31
Joined: Thu Jul 10, 2014 9:39 am

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by godofwar10 »

Insiders/Inferno! wrote:
godofwar10 wrote:I think of a way of healing pets

Boss dragon... can be healed by bone from mushroom only get 10% drop from them

Giant bat... can be healed by insects from ghost draft and ghost archer only get 25% from them

Green spider... can be healed by insects from ghost draft and ghost archer only get 25% from them

Ice monster... can be healed by meat from brown wolf and lion only get 50% from them

Grey troll... can be healed by meat from brown wolf and lion only get 50% from them

Siege wepon... can be healed by 5siege wepon crops only get 25% from them

I hopw the creator see my idea :D
Ghost draft lol,I also love autocorrect.
I think its too difficult to get bones for dragon and insects(?) from ghost dwarf.Maybe to buy in shop?

Hmmmm great idea better if we get it from shops but insects cost 1m each to heal but bones maybe not
godofwar10
Posts: 31
Joined: Thu Jul 10, 2014 9:39 am

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by godofwar10 »

Unit123 wrote:
godofwar10 wrote:I think of a way of healing pets

Boss dragon... can be healed by bone from mushroom only get 10% drop from them

Giant bat... can be healed by insects from ghost draft and ghost archer only get 25% from them

Green spider... can be healed by insects from ghost draft and ghost archer only get 25% from them

Ice monster... can be healed by meat from brown wolf and lion only get 50% from them

Grey troll... can be healed by meat from brown wolf and lion only get 50% from them

Siege wepon... can be healed by 5siege wepon crops only get 25% from them

I hopw the creator see my idea :D
Or u can just stand still for 30 secs and its healed completely lol

Yeah but if your pet is dying better heal it cuz some pet cost a lot
Gabars
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Joined: Mon Nov 03, 2014 8:23 pm

Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by Gabars »

Quick suggestion:
A green dot or any other overlay in the bottom right corner of quest items' icons. That way we know if we can sell/get rid of quest rewards etc.
blitzcraig
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by blitzcraig »

Gabars wrote:Quick suggestion:
A green dot or any other overlay in the bottom right corner of quest items' icons. That way we know if we can sell/get rid of quest rewards etc.
I love this idea! A simple way to identify quest items which cannot be replaced... very simple and very helpful :)
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
Dr DOOM
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by Dr DOOM »

Yes very simple solution. Good idea!
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Insider
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by Insider »

+1 to last idea ;)
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profa
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!

Post by profa »

I have some ideas, but one I would really like seeing implemented at some time are skills that player chooses at the beginning of the game, after completing some special quests, after finding some scrolls, etc. Similar to Bard's Tale.

For instance, at the beginning player (Swordsman) could choose the skill to use sword and dagger at the same time, or Always Hit skill (which we have now at level 30), or the skill to get 20% more money when looting/killing monsters (or better yet, 20% more experience).

After getting to level 30 he can choose skill to throw daggers, use some special kind of sword (two handed, for instance, but with much better specs) or get better prices in shops.

After completing some special quest he can again choose one skill from a set of skills, one one which I would really like to have is much better crafting. So if a player is skillful at crafting (Blacksmith Skill) he could have a much better success rate (10% instead of 1% for certain items, 100% for others, etc). One other skill could be Potion Maker, which would give a player ability to make much stronger and better potions.

Oh, and flying skill would be fabulous! And teleporting beacons, like in Might & Magic!

This way we could introduce new types of weapons (daggers, for instance), special new items, and the game would be much more awesome. :-)
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