Clan buildings and allied clans
Moderator: Game Administrators
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Clan buildings and allied clans
I was wondering about an option for the duke of each clan having a button on the building index where he could input allied clans. That would eliminate the clan building from automatically attacking a member of an allied clan. The other clan members would be allowed to walk amongst building without being attacked but any attempt to access building menu or attack building would remove their clan from list and building would retaliate. This would allow allied clan members to use build as protection but nothing else. Anybody have thoughts about this?
- Secular
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Re: Clan buildings and allied clans
This has been suggested before, but I highly support this being implemented.
Hopefully the creator and admins take notice!
Hopefully the creator and admins take notice!
Sarevok - Lv. 169 Swordsman
Sithis - Lv. 270 Archer
Sithis - Lv. 270 Archer
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Re: Clan buildings and allied clans
I like this a lot --- I've got a fair amount written up about improving clans, check it out.
There is one thing I might suggest instead of turning clan to enemy if you attack or access tower, just don't allow it. You simply cannot target/enter and ally clan building (but like you said, it will not attack you)
I'm really hoping some clan work is getting high on the priority list of game improvements
There is one thing I might suggest instead of turning clan to enemy if you attack or access tower, just don't allow it. You simply cannot target/enter and ally clan building (but like you said, it will not attack you)
I'm really hoping some clan work is getting high on the priority list of game improvements

Beeware the Spiral Blitzbees...

- naomi
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Re: Clan buildings and allied clans
+1blitzcraig wrote:I like this a lot --- I've got a fair amount written up about improving clans, check it out.
There is one thing I might suggest instead of turning clan to enemy if you attack or access tower, just don't allow it. You simply cannot target/enter and ally clan building (but like you said, it will not attack you)
I'm really hoping some clan work is getting high on the priority list of game improvements
username:naomi lvl.1,631 archer (ADIK-Marshal)
username:naomii lvl.72 archer (ADIK-Duke)
IS NOW ACTIVE...
username:naomii lvl.72 archer (ADIK-Duke)
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Re: Clan buildings and allied clans
+1alienhome wrote:I was wondering about an option for the duke of each clan having a button on the building index where he could input allied clans. That would eliminate the clan building from automatically attacking a member of an allied clan. The other clan members would be allowed to walk amongst building without being attacked but any attempt to access building menu or attack building would remove their clan from list and building would retaliate. This would allow allied clan members to use build as protection but nothing else. Anybody have thoughts about this?