PVP melee vs ranged - if you can't beat 'em...

As the description says!

Moderator: Game Administrators

User avatar
Leone
Posts: 5195
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: PVP melee vs ranged - if you can't beat 'em...

Post by Leone »

Secular wrote:I think what would solve this is an additional skill for the melee classes: a thrown item, weapon, or object, in order to stun the enemy for a prolonged period of time.

Swordsman - A throwing dagger that immobilizes the target for 60 seconds, could replace the 1-space freeze skill. (thus, the archer and swordsman's freezing attacks would then be different)

Dwarf - A throwing axe that immobilizes the target for 60 seconds, this skill could be added since the Dwarf has no freezing capability.

Ogre - A thrown rock ("me ogre, me throw rock") that immobilizes the target for 60 seconds, this skill could be added since the Ogre has no freezing capability.
Sounds intriguing
User avatar
Cleopatra
Posts: 868
Joined: Sat Jul 06, 2013 12:00 am
Location: USA

Re: PVP melee vs ranged - if you can't beat 'em...

Post by Cleopatra »

Secular wrote:I think what would solve this is an additional skill for the melee classes: a thrown item, weapon, or object, in order to stun the enemy for a prolonged period of time.

Swordsman - A throwing dagger that immobilizes the target for 60 seconds, could replace the 1-space freeze skill. (thus, the archer and swordsman's freezing attacks would then be different)

Dwarf - A throwing axe that immobilizes the target for 60 seconds, this skill could be added since the Dwarf has no freezing capability.

Ogre - A thrown rock ("me ogre, me throw rock") that immobilizes the target for 60 seconds, this skill could be added since the Ogre has no freezing capability.
I like this idea!!
Image
(lol the word immobilize makes me think of this picture :lol: )
Languages Spoken: English
Facebook name: Cleopatra Ft
I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
Dr DOOM
Posts: 243
Joined: Wed Oct 15, 2014 6:39 pm

Re: PVP melee vs ranged - if you can't beat 'em...

Post by Dr DOOM »

Up down up down block.
User avatar
Leone
Posts: 5195
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: PVP melee vs ranged - if you can't beat 'em...

Post by Leone »

Mortal Kombat or Streetfighter 2? My memory is a little hazy.
User avatar
Cleopatra
Posts: 868
Joined: Sat Jul 06, 2013 12:00 am
Location: USA

Re: PVP melee vs ranged - if you can't beat 'em...

Post by Cleopatra »

Leone wrote:Mortal Kombat or Streetfighter 2? My memory is a little hazy.
scorpion is mortal kombat yo ^_~
Languages Spoken: English
Facebook name: Cleopatra Ft
I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
Post Reply