Change the way buildings receive damage and repaired

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Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Change the way buildings receive damage and repaired

Post by Moonraker »

Now that more than gold is required to build buildings, repairs also should require more than. Simply clicking a repair button and costing only gold. Aditionally as a building receives damage, the buildings level should go down a certain percentage.

Repairing suggestion

Clicking the. Repair button will get the building back to 80% of its lvl. To get it back to 100% building materials must be added

Walls 1 plank 1 stone
Round tower. 1 plank. 2 stone
Square tower. 1 plank. 4 stone
Castle #1. 3 plank. 6 stone
Castle #2. 4 plank 8 stone

As to damage. I think a simple formula would suffice. For every 5% of damage a buiding receives a building
level is lost.

I thik something like what I suggested is the logical next step in building dynamice.
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Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
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Re: Change the way buildings receive damage and repaired

Post by Insider »

I also think that maybe after each Upgrade of clan building you have skillspoints to add in str/arm/dex?
So towers wont be "A MUST".
If you add many str,its hp and dex lose...
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