Hi,
My idea is about outlaw, when one player (or killer :p) became outlaw, this player is writing on automatically on this table. when one player have been added on this table, it is added for him too a reward if he's killed by one other player obviously more the player (hunter) is bigger more the reward became big.
Reward chart
Moderator: Game Administrators
- Trusted
- Posts: 900
- Joined: Tue Apr 01, 2014 7:40 am
-
- Posts: 286
- Joined: Tue Nov 26, 2013 1:00 am
Re: Reward chart
Maybe increesed drop rate on outlaws.
- Trusted
- Posts: 900
- Joined: Tue Apr 01, 2014 7:40 am
Re: Reward chart
Oh, yes, good idea too
-
- Posts: 286
- Joined: Tue Nov 26, 2013 1:00 am
Re: Reward chart
Thanx man (-:jojoboss wrote:Oh, yes, good idea too
- re4ction
- Posts: 359
- Joined: Fri Mar 28, 2014 6:58 pm
- Location: Germany (Marburg)
Re: Reward chart
This idea sounds nice but it can be abused as a easy way to get money.
You just need a friend who makes himself outlaw and you can kill him (also several times) and get the money
You just need a friend who makes himself outlaw and you can kill him (also several times) and get the money
- kollex
- Posts: 579
- Joined: Tue Nov 11, 2014 11:02 am
- Location: Kyiv, Ukraine
Re: Reward chart
Then the rewards should be set in such way, that grinding would net ou more at the same time. Plus, outlaw status lasts, so a potential friend should be ready to sacrifice freedom of playing for some time.re4ction wrote:This idea sounds nice but it can be abused as a easy way to get money.
You just need a friend who makes himself outlaw and you can kill him (also several times) and get the money
- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Reward chart
didnt think of thst.
lots of players have 2 devices.
make a new alt. make him outlaw. kill him with questing character. repeat for amount of outlaws needed.
even if lv100+ outlaws were needed it would be easy to abuse.
so i think this type of quest would require something like 100 lvl100+ outlaws. if a player get 100 friends to go outlaw or wants to make lots of alts outlaw, hes welcome to it lol
still like this though. long term quest. maybe even a secret one .
after killing the 100rd lv100+ outlaw the player gets tge text "society awards you this sherrifs star for ridding the ft world of bandits". it then gives an amulet with slightly higher stats then the highezst one available for that class.
lots of players have 2 devices.
make a new alt. make him outlaw. kill him with questing character. repeat for amount of outlaws needed.
even if lv100+ outlaws were needed it would be easy to abuse.
so i think this type of quest would require something like 100 lvl100+ outlaws. if a player get 100 friends to go outlaw or wants to make lots of alts outlaw, hes welcome to it lol
still like this though. long term quest. maybe even a secret one .
after killing the 100rd lv100+ outlaw the player gets tge text "society awards you this sherrifs star for ridding the ft world of bandits". it then gives an amulet with slightly higher stats then the highezst one available for that class.
-
- Posts: 286
- Joined: Tue Nov 26, 2013 1:00 am
Re: Reward chart
I propose somthing if a freind was removed cannot refreind him for a long period of time and he cannot freind you too and cant get rewords from clanmates or freinds on freindlist....