merchant guild

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dragkardragcar
Posts: 286
Joined: Tue Nov 26, 2013 1:00 am

merchant guild

Post by dragkardragcar »

Was suggested before
Traveling in all maps low sell price high buy price

addition-
sell only what was sold to him when empty is empty....
blade
Posts: 18
Joined: Sat Jan 17, 2015 7:36 pm

Re: merchant guild

Post by blade »

dragkardragcar wrote:
sell only what was sold to him when empty is empty....
means?
dragkardragcar
Posts: 286
Joined: Tue Nov 26, 2013 1:00 am

Re: merchant guild

Post by dragkardragcar »

if you go to merchant at first he sells nothing only buys at low price after you sell him one item he store it and will sell back at higher price.
dragon4487
Posts: 15
Joined: Thu Jan 22, 2015 11:17 pm
Location: Texas, USA

Re: merchant guild

Post by dragon4487 »

dragkardragcar wrote:if you go to merchant at first he sells nothing only buys at low price after you sell him one item he store it and will sell back at higher price.
Basically what he is saying is instead of a shop with a fixed set of items allow players to sell items to shop and if other players are interested in the item the player sold to shop they can buy it.

This would be good considering the game has a set price of its own it would fix a rather large% of scams/over pricing of items by other players

1)players that are lazy or uninterested in trying to find another player to sell a item too can sell to shop and if you are looking for a item(s) you can check shops and possibly get lucky and find the item your looking for or find something better then what your looking for. Ofcourse have a shop item count once item hits 0 in stock it will dissapear from the shop.
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karlito
Posts: 16
Joined: Sun Jan 25, 2015 2:18 am

Re: merchant guild

Post by karlito »

Thats a good idea)
Jive
Posts: 153
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Location: Utah
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Re: merchant guild

Post by Jive »

Better idea here would be a simple trade cart... player adds item to shop with HIS/HER asking price... item sold gold goes to player you put it in shop... other games have this and it would benefit FT...
}-)
dragon4487
Posts: 15
Joined: Thu Jan 22, 2015 11:17 pm
Location: Texas, USA

Re: merchant guild

Post by dragon4487 »

Jive wrote:Better idea here would be a simple trade cart... player adds item to shop with HIS/HER asking price... item sold gold goes to player you put it in shop... other games have this and it would benefit FT...
That wouldnt be good for the comunity 1. Players would be alloud to be lazy and get the gold they want. And 2.over pricing items wouldnt stop.
Account(s): Demontank6
Jive
Posts: 153
Joined: Sat Oct 12, 2013 12:00 am
Location: Utah
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Re: merchant guild

Post by Jive »

dragon4487 wrote:
Jive wrote:Better idea here would be a simple trade cart... player adds item to shop with HIS/HER asking price... item sold gold goes to player you put it in shop... other games have this and it would benefit FT...
That wouldnt be good for the comunity 1. Players would be alloud to be lazy and get the gold they want. And 2.over pricing items wouldnt stop.
i disagree... it would bring prices lower and you wouldnt have to spam a map asking for someone to sell you something... if 1 guy puts a swamp bow in shop for 100m and the nxt guy can put one for 80m what bow u gunna buy?... lazy?... you mean wasting time bugging players?... its a perfect idea and would benefit new players... and wouldnt irritate old ones...
}-)
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Leone
Posts: 5193
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: merchant guild

Post by Leone »

Jive wrote:
dragon4487 wrote:
Jive wrote:Better idea here would be a simple trade cart... player adds item to shop with HIS/HER asking price... item sold gold goes to player you put it in shop... other games have this and it would benefit FT...
That wouldnt be good for the comunity 1. Players would be alloud to be lazy and get the gold they want. And 2.over pricing items wouldnt stop.
i disagree... it would bring prices lower and you wouldnt have to spam a map asking for someone to sell you something... if 1 guy puts a swamp bow in shop for 100m and the nxt guy can put one for 80m what bow u gunna buy?... lazy?... you mean wasting time bugging players?... its a perfect idea and would benefit new players... and wouldnt irritate old ones...
I like this idea. A nice little touch would be a message to the seller to say 'X bought your item'.
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