Map Editor instructions - OUTDATED

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re4ction
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Re: Map Editor instructions [updated editor 21.03.2015]

Post by re4ction »

I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
blitzcraig
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Re: Map Editor instructions [updated editor 21.03.2015]

Post by blitzcraig »

hmm... are you closing the whole thing? sometimes it Acts weird if you choose out halfway
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re4ction
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Re: Map Editor instructions [updated editor 21.03.2015]

Post by re4ction »

I tried by clicking exit or just closing the Windows and both didnt work
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compbatant
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Re: Map Editor instructions [updated editor 21.03.2015]

Post by compbatant »

re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.
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Re: Map Editor instructions [updated editor 21.03.2015]

Post by Acnologia »

compbatant wrote:
re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.
level fil cannot be edited on that version of editor... the level is for obstacles & spawns but only obstacles apeared no spawns...
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re4ction
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Location: Germany (Marburg)

Re: Map Editor instructions [updated editor 21.03.2015]

Post by re4ction »

compbatant wrote:
re4ction wrote:I am currently working on the map that could fit above the second lateat map (with the crazed pions)
But It can be added somewhere else.
Sadly I got more problems for example my portals shops npc dont stay when I click save and exit and load map again those things are gone.
Any idea there ?
Probably you load only ".tileset" file. Load ".level" file instead.
when i try to load level file i get the messege loading error
blitzcraig
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Re: Map Editor instructions [updated editor 16.04.2015]

Post by blitzcraig »

there are two ways to open the maps also... u don't remember exactly what they are classes off-hand, but one that you type in the map number (which works for me) and one where you select from a list (which does not work for me) ... does this help?
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re4ction
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Re: Map Editor instructions [updated editor 16.04.2015]

Post by re4ction »

thanks blitz u are awesome
but i will always have questions ;)
next one is
where can i see the id of an npc
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Re: Map Editor instructions [updated editor 16.04.2015]

Post by Acnologia »

re4ction wrote:thanks blitz u are awesome
but i will always have questions ;)
next one is
where can i see the id of an npc
id is the number of ncp ;) first ncp get id 1 etc
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re4ction
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Re: Map Editor instructions [updated editor 16.04.2015]

Post by re4ction »

for example i set this yellow mage npc is taht id 1 ?
its my first npc
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