CLAN RANK BENEFITS
Moderator: Game Administrators
- kollex
- Posts: 579
- Joined: Tue Nov 11, 2014 11:02 am
- Location: Kyiv, Ukraine
CLAN RANK BENEFITS
Besides existing buy/sell/upgrade building limits, some others can be introduced too:
- access to buildings' storage: member - farms & towers; marshal - +castle; Lord & Duke: +Big castle;
- anti-spy feature: map visibility limited to 1 level above: so. members only see members and marshals, marshals also see lords on map, lords can also see duke.
- access to buildings' storage: member - farms & towers; marshal - +castle; Lord & Duke: +Big castle;
- anti-spy feature: map visibility limited to 1 level above: so. members only see members and marshals, marshals also see lords on map, lords can also see duke.
- Trusted
- Posts: 900
- Joined: Tue Apr 01, 2014 7:40 am
Re: CLAN RANK BENEFITS
Good idea Kollex,kollex wrote:Besides existing buy/sell/upgrade building limits, some others can be introduced too:
- access to buildings' storage: member - farms & towers; marshal - +castle; Lord & Duke: +Big castle;
- anti-spy feature: map visibility limited to 1 level above: so. members only see members and marshals, marshals also see lords on map, lords can also see duke.
anti-spy feature is a very good idea.
- Insider
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Re: CLAN RANK BENEFITS
Agree first part, anti-stealing is cool.
But anti-spy wont allow simple members see where are co-claners, not good
But anti-spy wont allow simple members see where are co-claners, not good

- kollex
- Posts: 579
- Joined: Tue Nov 11, 2014 11:02 am
- Location: Kyiv, Ukraine
Re: CLAN RANK BENEFITS
that is the whole point - they can not be spies in rival clans. and if they have higher rank, they have been entrusted more. they still can ask through /c if anybody is there and get a reply when deemed necessary
- Insider
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Re: CLAN RANK BENEFITS
But it will take time and spam the whole clan chat. In my opinion - no.
-
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Re: CLAN RANK BENEFITS
I agree with insiders , also i think duke should chose at farms who could open storage on that farm, like tha u could save ur ims there without new guy stole it would be nice
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dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
-
- Posts: 724
- Joined: Mon Aug 04, 2014 4:56 pm
Re: CLAN RANK BENEFITS
Biggest thing appears to be theft. But with only member marshal and lord, what more can you really do? Most people are made marshals just so buildings can be upgraded.
Why not add more ranks into it? An example. Member soldier marshal commander lord duke? Just an example.
Members can be in the clan. Thats it. No special anythings. Can help upgrade buildings. Can craft. Cant open storage.
Soldiers can join people as members.
Marshals can upgrade buildings. Join people as members. Open tower storage.
Commanders can join and promote people to soldiers. Open towers and farms.
Lords can do everything lords can do now. dukes can do what dukes do.
You could let dukes set which ranks can open what too. So each clans storage options are clan specific
Why not add more ranks into it? An example. Member soldier marshal commander lord duke? Just an example.
Members can be in the clan. Thats it. No special anythings. Can help upgrade buildings. Can craft. Cant open storage.
Soldiers can join people as members.
Marshals can upgrade buildings. Join people as members. Open tower storage.
Commanders can join and promote people to soldiers. Open towers and farms.
Lords can do everything lords can do now. dukes can do what dukes do.
You could let dukes set which ranks can open what too. So each clans storage options are clan specific
-
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Re: CLAN RANK BENEFITS
lords can sell building only lvl500-
-
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- Joined: Mon Aug 04, 2014 4:56 pm
Re: CLAN RANK BENEFITS
Regardless i think we kinda need more ranks and different permissions for each to help eliminate older clan issues. such as theft etc