Server changes

stay tuned

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rearrow
Posts: 1775
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Re: Upcoming changes

Post by rearrow »

we gna eed more system resets. now 24 hrs too long. 8 hr would be better in my opinion
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Upcoming changes

Post by dinoponte2 »

blitzcraig wrote:right now they will shoot anyway... they just shoot stronger with better ammunition ;)
Like that is perfect if they shot any situacion , but with new missils are strongers that cool
Questions:
They will auto attack forever? ( in my opinion would be perfect too lol)
One missil is one shot?
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
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dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Upcoming changes

Post by dinoponte2 »

Forget just readed all comp post lol :-)
Finnaly i can say its good update
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
blitzcraig
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Re: Upcoming changes

Post by blitzcraig »

1 missle is 30 shots

I talked with creator a little bit... he said he would manually reset the maps and might even disable this feature for now
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
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compbatant
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Re: Upcoming changes

Post by compbatant »

compbatant wrote: Towers remember attacking clan.
If player A from clan AA attacks player B from clan BB then all towers from clan BB attack all players from clan AA.
The towers remember this until next server restart. Server is restarted every 24 hours.
This was accidentally enabled for everybody before the tests completed and before it was announced.
I disabled it to give you more time to prepare of it. This will be enabled again in the next days.
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Upcoming changes

Post by dinoponte2 »

Thx for fast answer blitz :-)
Last thing what about if player A with no clan attack player B of BB , clan BB should be able to attack player A
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Upcoming changes

Post by rearrow »

ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.

in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.

marshalls should be able to upgrade but not sell.
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Upcoming changes

Post by dinoponte2 »

rearrow wrote:ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.

in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.

marshalls should be able to upgrade but not sell.
You totaly right rearrow , i wont make lords at my clans just for they uprage towers
Well make new rank then
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Upcoming changes

Post by rearrow »

love the missile idea.
with smaller storage the decision on how to use the space (building materials, missiles, item storage) gona be a big decission.
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Insider
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Re: Upcoming changes

Post by Insider »

rearrow wrote:ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.

in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.

marshalls should be able to upgrade but not sell.
Marshals shouldnt be able to upgrade towers. When towers in building mode they hit with 50% power, same story with spies - they come, upgrade 4 of your towers and they will have 50% damage only ;)
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