towers with memory?

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rearrow
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Joined: Wed Jul 16, 2014 9:48 am

Re: towers with memory?

Post by rearrow »

eclipse i agree with most of what u say.
btw cg tower do attack dr and raw now.
i reported this as a bug since it was not anounced. thats where the complain is. not the change itself.
although i think its to easy to misuse.
i think it should not be implemented without certain other things like ally system or duke being able to switch it off. if u read carefull you will see that its currently implemented 'by accident' so im hopefull the final version will be better. because in principle its logical to auto attack enemies. but i think tbe duke and maybe lords should decide the enemy. not a low lvl member who shoots an ally for the fun of it.

anyway im still having fun with it. see u on the battlefield. honorable enemy ;)
dinoponte2
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Re: towers with memory?

Post by dinoponte2 »

Idk who had this ideia insiders but i think is great
This only update i liked lately
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Insider
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Re: towers with memory?

Post by Insider »

dinoponte2 wrote:Idk who had this ideia insiders but i think is great
This only update i liked lately
Glad to hear you enjoy it, we will continue working on clans but there is always trouble - if you make towers weaker, they are lost and people hate the update. You make towers stronger - and attacked shout that they are impossible to destroy.

So its very hard to balance, and it takes a lot of time ;)
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: towers with memory?

Post by rearrow »

Insider wrote:
dinoponte2 wrote:Idk who had this ideia insiders but i think is great
This only update i liked lately
Glad to hear you enjoy it, we will continue working on clans but there is always trouble - if you make towers weaker, they are lost and people hate the update. You make towers stronger - and attacked shout that they are impossible to destroy.

So its very hard to balance, and it takes a lot of time ;)
keeps us on our toes though. main thing is a warning so clans can prepare.
upcomming changes sibject should be standard practice

ps i do like the auto fire change, but think duke should be able to switch it off.
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