Clan buildings with less attack

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

Post Reply
Ruchard
Posts: 4
Joined: Fri May 29, 2015 10:48 pm

Clan buildings with less attack

Post by Ruchard »

Clan buildings are impossible to destroy (unless level 1 unbuild buildings) for people that don't buy levels they have to much attack for the lower levels to attack without instantly dying. So its up to the high levels who buy levels to destroy the buildings which is annoying because then the players that are in a clan and haven't bought levels can help there clan with the war. Please make the buildings have less attack.
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: Clan buildings with less attack

Post by blitzcraig »

the problem is that with lower attack, the high level players will too easily destroy them. The best way for lower levels to help us in building them, and bringing siege weapons (which admittedly still need balanced a bit better probably) when attacking
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Clan buildings with less attack

Post by dinoponte2 »

Towers stats like is now its perfect , only thin should change is the no auto from towers
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
The Houstaaja
Posts: 268
Joined: Mon Mar 30, 2015 4:37 pm
Location: Finland, Jyväskylä

Re: Clan buildings with less attack

Post by The Houstaaja »

I agree, clan towers are perfectly balanced at the moment.
THE DEVIL (Dwarf) (371).
The Ogre (150). (raw).
The Magic (106).
The Archer (130).
SPECTER (Swordman) (155).
SHOPKEEPER (10) storage account.
Game Translator.
Languages spoken: Finnish, English.
Post Reply