entering a map and skills

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

Post Reply
User avatar
rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

entering a map and skills

Post by rearrow »

skills of all classes become only available when entering a map after a set amount of seconds.

but mages can immediataly use their high dmg green or yellow flow.

another unfair advantage of overpowered mages.

in pvp review consider this too.

maybe on entering a new map make one of the following changes:

a) skills become immediately available
or
b) for the first seconds mages casting speed is limited
or
c) mage skills accept heal are also delayed.

n
Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Re: entering a map and skills

Post by Moonraker »

The mages skills are not special skills they are basic spells.. and without them a mage would be defenseless.. other classes can still attack effectively without special skills a mage cannot
User avatar
rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: entering a map and skills

Post by rearrow »

Moonraker wrote:The mages skills are not special skills they are basic spells.. and without them a mage would be defenseless.. other classes can still attack effectively without special skills a mage cannot
yes he can.with staff. just needs something else but all manna.

ps keep heal as it is. not defenseless then

now mages basically got free vry powerfull attacks when entering map. again im.talking bout lv300+ mages.not lower
Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Re: entering a map and skills

Post by Moonraker »

Honestly I have always thought it wierd that skills are put on a delay when changing maps... is there a fix or is it in the code to a point that cant be changed.....just curious another thin if i remember a mage loses 25% of his mana as well when he changes maps
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: entering a map and skills

Post by blitzcraig »

if I remember right it was the amount of mana from gear that was lost... that was fixed. I think skills should be too
Beeware the Spiral Blitzbees...
⬜ 💣 🌏
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: entering a map and skills

Post by dinoponte2 »

Mage spells are archer arrows
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
User avatar
rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: entering a map and skills

Post by rearrow »

dinoponte2 wrote:Mage spells are archer arrows

lol cryptic. im afraid im to stupid to understand

'beer is an apple'
User avatar
naomi
Posts: 663
Joined: Wed Mar 26, 2014 2:48 am
Location: Philippines

Re: entering a map and skills

Post by naomi »

good idea, never been notice this coz i always change map to run to op mages whos trin to kill me :D
username:naomi lvl.1,631 archer (ADIK-Marshal)
username:naomii lvl.72 archer (ADIK-Duke)



IS NOW ACTIVE...
Post Reply