Rizzo wrote:This game has been out for years nothing major ever gets added.
No your right let's just go back to when I started highest plate was lvl 50. Before crafting. Cyclops was best spot to grind. Only 1 clan map witch you couldn't walk on with out tower auto fire killing you. Before
Rizzo wrote:simple things that should have already been added
my opinions/input /feedback in blue - blitzcraig
Detailed ingame map with waypoints,npc,stores,caves and mission locations etc. - I dislike having this in game... makes it too simple
free roaming mode where you can play as any monster you want. - fun idea, but not much real benefit... low priority
Change squad clothes. - again, fun, but low priority
Day and night cycle - - for what purpose? different monsters? that'd be cool, but again, lower priority than other changes
Horse's .... meh...
Faster leveling up lower exp less grinding done, xp used to be split between characters and now it's not
Higher mission xp done, many of these were balanced months ago, along with the rewards
Higher drop rate for rpg done, minimum drop rate in rpg is 1% vs. 0.1% in mmo
Weapons that match your level or in vicinity. done, until you get to 250ish...gear is constantly being added, when I started there were a few pieces of level 25 gear as highest in game, and I was not here at beginning
More playable characters more than 6? I guess eventually, but very low priority
revive squad members yes, I completely agree 100% - having to reload diminishes role playing aspect
Pet that's match your level. If their useless in battle whats their purpose? I disagree - this makes you make choices, that is good for a game (do I grind here alone, or utilize a pet a a place that's not quite as good?)
Rizzo wrote:This game has been out for years nothing major ever gets added.
No your right let's just go back to when I started highest plate was lvl 50. Before crafting. Cyclops was best spot to grind. Only 1 clan map witch you couldn't walk on with out tower auto fire killing you. Before
But your so right nothing new at all.
Well durrrr!!! Obviously new weapons have been added and small minor upgrades.I didn't say nothing I said nothing major.
Rizzo wrote:simple things that should have already been added
my opinions/input /feedback in blue - blitzcraig
Detailed ingame map with waypoints,npc,stores,caves and mission locations etc. - I dislike having this in game... makes it too simple: every open world game has a detailed map.The ingame map is horrible and you no it.
free roaming mode where you can play as any monster you want. - fun idea, but not much real benefit... low priority:It's a fun idea that why it should be in the game. I'm sure most would more have fun with it then crafting.
Change squad clothes. - again, fun, but low priority: It's an rpg. This is an rpg with zero character customization not including stats.Day and night cycle - - for what purpose? different monsters? that'd be cool, but again, lower priority than other changes: What other changes? It's cool that should be reason enough. A day and night cycle would be awesome for this game.
Horse's .... meh...: man come on.
Faster leveling up lower exp less grinding done, xp used to be split between characters and now it's not: Ask players between levels 50-100 how much that benefiting them. Shared xp doesn't change the fact that xp needed to level up is ridiculously high.
Higher mission xp done, many of these were balanced months ago, along with the rewards : Yeah Yeah I concede on this -__-
Higher drop rate for rpg done, minimum drop rate in rpg is 1% vs. 0.1% in mmo: My biggest complaint with the drop rate is that by the time your squad is strong enough to kill hordes of enemies at a time the weapon is obsolete.
Weapons that match your level or in vicinity. done, until you get to 250ish...gear is constantly being added, when I started there were a few pieces of level 25 gear as highest in game, and I was not here at beginning: The highest level sword is lvl 175. I hear their are players in the mmo level 1000 and higher. So where is the level 300,400,500 gear?I'm level 500. Everyone in my squad should have level 500 gear.I know this will come eventually but it should be here now.
More playable characters more than 6? I guess eventually, but very low priority: It can stay at 5 but its a rpg for christ sakes their should be other playable characters.
revive squad members yes, I completely agree 100% - having to reload diminishes role playing aspect
Pet that's match your level. If their useless in battle whats their purpose? I disagree - this makes you make choices, that is good for a game (do I grind here alone, or utilize a pet a a place that's not quite as good?) Pets should match your level.Your way of how pets should be used is supposed to be fun?Their are plenty off awesome monster on this game they should all be available as pets. Your telling me you wouldn't want the dinosaur or worm as a pet?
Well. I like that ft is different from all those other rpg's and mmorpgs. its a one man development project where the players have actual input how it is developing.
It is not a finished polished game like many others.
many of the long time ft player play these too but always seem to return to ft, despite all its shortcommings and limitations.
I admid that this is mostly about the mmorpg. this is where most of creators devopment is focussed on . it is also where ft is different from.others.
I dont play the rpg anymore because of similar rhings u mentioned, but are very happy how much development there is in the mmorpg.
Isuggest you go play a better rpg, there are many around.
And these have big teams of developers, testers, artdesigners and huge budgets. and their updates take several years on average.
how about this, you concede that many, many major (and countless minor) changed have been made. I'll concede that the there's still a long, long way the game can go?
I complained a lot to ask for improvements, and they come.in fact anyone can see that i don t complain anymore. I still play ft every day and i like.
So Rizzo, go on giving suggestions an play, also offline players give a contribution to develope.
ogonbat wrote:I complained a lot to ask for improvements, and they come.in fact anyone can see that i don t complain anymore. I still play ft every day and i like.
So Rizzo, go on giving suggestions an play, also offline players give a contribution to develope.