Attention, The Future of FT

Clans are a big part of the game. Please post clan-related subjects here!

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Jive
Posts: 153
Joined: Sat Oct 12, 2013 12:00 am
Location: Utah
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Re: Attention, The Future of FT

Post by Jive »

Im on board with pvp except clan maps and special events with rewards to control random maps...

There are alot who only want to play like its the rpg but have the company and friends of the mmorpg... so give them a clan map with no pvp... limit builds... 4max 20 walls... sure u wont need to lvl them but craft and storage is available for those you would rather not play the game as a pvp but more a social rpg... this would also promote race clans...
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Jive
Posts: 153
Joined: Sat Oct 12, 2013 12:00 am
Location: Utah
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Re: Attention, The Future of FT

Post by Jive »

Just throwin small ideas...

I dont mind losing a tower... yeah it sucks... but when you see your family join together after loss and make 1 stronger it gives you a sense of pride...

CVC has lost its reward and purpose... current truce wasnt cuz one side likes the other its cuz both sides realize "wtf is the point?"... why with 8 build limit try to destroy land u cant secure... THAT WAS CVC REWARD... well thats gone... we need BIG rewards for top clans... problem with events to reward this is having ones on to participate... idk exactly how to fix this...

im not looking to argue here...

this post is to change the current cvc/pvp value to keep the game i enjoy fun and enjoyable...

no idea is stupid or dumb theres just diffrent ways to view some points...
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Jive
Posts: 153
Joined: Sat Oct 12, 2013 12:00 am
Location: Utah
Contact:

Re: Attention, The Future of FT

Post by Jive »

so please post your ideas and all find together a way to improve the game
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rearrow
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Joined: Wed Jul 16, 2014 9:48 am

Re: Attention, The Future of FT

Post by rearrow »

clan hopping can easily be used to circumvent the 8 building limit.
make new clan and have old clan members join it and build 9th tower under new name. if you are attacked first fire at attacker as new clan. then join old clan and fire. now both clans towers will kill attacker.

in adition i have always found it strange that a duke and lords can leave clan and immediately become duke lords in another (new) clan. even stranger. next minute they can change back and be duke/lord again in the first clan.

rpg stands for role playing game.
i dont see obama hacing a day or week holiday from.being president of the usa. i dont see kings stopping being king for a few days ( and become king/president from another country during that time).

i would propose that if a duke leaves clan he cannot join another for 1 month. if a lord leaves not for 2 weeks, marshall 1 day. members 12 hours.
It would need coding which checks previous position of apotential new clanmember to prevent just making someone a member first before leaving.
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Eclipse
Posts: 189
Joined: Sat Mar 07, 2015 12:36 pm

Re: Attention, The Future of FT

Post by Eclipse »

rearrow wrote:in adition i have always found it strange that a duke and lords can leave clan and immediately become duke lords in another (new) clan. even stranger. next minute they can change back and be duke/lord again in the first clan.

rpg stands for role playing game.
i dont see obama hacing a day or week holiday from.being president of the usa. i dont see kings stopping being king for a few days ( and become king/president from another country during that time)..
The objection arising from the impossibility of passing the first hour as member, and the next as lord, supposes, that when the game starts the player really imagines himself at Alexandria, and believes that his role in the game is that of Octavius , and that he lives in the days of Antony and Cleopatra. Surely he that imagines this, may imagine more. :D

Delusion, if delusion be admitted, has no certain limitation; if the player can be once persuaded, that his old acquaintance are Alexander and Caesar, then he can also be persuaded that the an hour he spent was a century.

The truth is, that the players are always in their senses, and know, from the first to the last, that the game is only a game, and that the players are only players. and where is the absurdity of allowing that player to play the role of a member, and then lord, which was always known to be neither that of the lord, neither member?
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