dex
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dex
what are the dex points for i did not quite understand. i got it bout the strenght and armor but the dex still eluds me
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Re: dex
You can get such basic info in Game Help(in menu):
DEX: Determines the chance to hit an opponent. There is always a small chance to hit ANY opponent with a CRITICAL hit. DEX reduces damage from spells in PVP.
The hit chance with a non-magical attack is calculated like this: If X>0 or your dice_role was 5, you have a successful hit.
dice_role is a random integer from -5 to 5. So to hit a certain number is 1/11. This number is refreshed every strike.
X is a static number, calculated by X = (DEX + dice_roll) - DEX_OPP.
When your DEX >= DEX_OPP+6, you will always hit this opponent!
You need DEX >= DEX_OPP+5 to avoid normal hits by the opponent. Still, by a chance of 1/11, a critical hit can injure you.
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To say short - you need Dex 5 more than your opponent to always hit him. If you have less dex you will hit only with chance 1/11.
DEX: Determines the chance to hit an opponent. There is always a small chance to hit ANY opponent with a CRITICAL hit. DEX reduces damage from spells in PVP.
The hit chance with a non-magical attack is calculated like this: If X>0 or your dice_role was 5, you have a successful hit.
dice_role is a random integer from -5 to 5. So to hit a certain number is 1/11. This number is refreshed every strike.
X is a static number, calculated by X = (DEX + dice_roll) - DEX_OPP.
When your DEX >= DEX_OPP+6, you will always hit this opponent!
You need DEX >= DEX_OPP+5 to avoid normal hits by the opponent. Still, by a chance of 1/11, a critical hit can injure you.
----------
To say short - you need Dex 5 more than your opponent to always hit him. If you have less dex you will hit only with chance 1/11.
- Gandalf
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Re: dex
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