Mod party

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

Post Reply
Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Mod party

Post by Moonraker »

It would be cool if Mods could make a post in the off-topic thread and pin it to the top at least 24 hours before a party is started, and then delete the message after the party is over.
The info would include..
1. location
2.type of party XP or Drops
3. FT time it begins..
placing a message on the chat and hoping some people will read it is really insufficient imo.

What I am asking is that Mods think a little more carefully before beginning a party to insure maximum participation.
User avatar
Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
Contact:

Re: Mod party

Post by Insider »

Hmm, i just logged in to inform people in mChat about party. But well ill do post in Off-topic.

Information:
1)Map 3.-2, former stat reset island(right from city)
2)Mostly XP
2.1) Recommended levels - 30-1000. There will be too weak monsters for 1000+
3) 2nd August, exactly 22:00 FTt
Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Re: Mod party

Post by Moonraker »

Insider wrote:Hmm, i just logged in to inform people in mChat about party. But well ill do post in Off-topic.

Information:
1)Map 3.-2, former stat reset island(right from city)
2)Mostly XP
2.1) Recommended levels - 30-1000. There will be too weak monsters for 1000+
3) 2nd August, exactly 22:00 FTt
woohoo can I kiss you now....
Post Reply