Blacksmith

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Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Blacksmith

Post by Moonraker »

I have a suggestion.. The blacksmith should be anchored to one position far enough away from the shop to prevent shop interference and the area the blacksmith is in should be a no pvp area.

it is irritating to think you are clicking on the smith and instead get the shop.. then it takes multiple attempts to select the smith. then when the smiths random position is outside the shop protection area .. u get attacked or killed or you sieges are destroyed while you are on the crafting menu.. completely unaware of what is happening.

I think this would be a simple fix and would reduce a bit of the irritation that comes from crafting there.

Thank you.
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Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
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Re: Blacksmith

Post by Insider »

Thanks for your suggestion. I will ask other GMs to pay attention on it. I think its nice idea, currently it is reay hard to choose Smith if he is spawned too close to shop.
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Blacksmith

Post by rearrow »

completely agree. and dont forget about a non pvp area around blacksmith. u can get killed without even knowing u arevbeing attacked if u are crafting.
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