It is true that pets agressive behaviours sometimes cause them to die because attacking high lv enemies (also check ''Pets & Players'' topic just above) so how about a menu displayed that adds this ( insteads of just wait, abandon ) :
Agressive ( /agresion ) : The pet will attack every nearby monster with a range that extends more than the average one.
Pacific ( /peaceful ) : The pet will never attack any monster, no matter how close it is or if it is attacking the pet.
Conservative ( /calmed ) : The pet won´t attack enemies until you attack them first.
Insane ( /fearless ) : The pet will attack any enemy in the map with a 50% boost of stats at a cost of no obeying change of behaviour until map change.
Hope this gets in soon, wishin for it. Bye y´all!!
PETS BEHAVIOURS
Moderator: Game Administrators
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