/PLEASE WRITE YOUR OWN IDEAS HERE ABOUT NEW BUILDINGS/
Game havent many buildings. At least it have classics. Towers castles. Walls farms.
What about clan shop building?
Clan shop:
-Looks like a shop. It is a shop
-duke or lords put items inside and a price that they sell them. Intead of chest for storage items.
-other players can click on it and choose: attack it Or see items that selling. If they kill it. All items in selling deleting. If they buy item for example a lord or duke have put 1 knife inside with cost 5k.and a player come and buy it. All the gold he spent for buy go to the clan bank. This is one way too for get gold.
-Space need same as classics towers and farm.
-Max number of items possible sell: 20
-If y sell twice the same item. It not cover extra space than one. For example you sell knife cost 5k and y sell 3 of them. The shop will saw to players one knife and down a number of selling price and up a small number of how many knifes are for buy. If he buy all then knifes end. (max number for put same items in same slot: 10
Max price for item sell: 1bil.(1000mil)
All items can be sell..
Idea from me for stats:
Atk: 0
Arm: 0
Dex: 0
Range: 0
Hp: 500k
Stats upgrate per lvl:
+1 lv =
+150k hp
-
Build it cost: 6mil
Upgrate it cost: 650K
-
RESOURCE need for build:
0 lv finish need:
45 planks, 25 stones.
Lvl up finish need:
2 planks, 5 stones.
THESE just my ideas y can change em sure
---THESE ARE MINE IDEAS ABOUT CLAN SHOP--- BUILDING. WRITE YR OWN IDEA FOR BUILDING OR FOR THIS ONE IDEA.---
New buildings ideas
Moderator: Game Administrators
- _NICKPAN_
- Posts: 679
- Joined: Mon Jun 22, 2015 6:39 pm
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- Posts: 556
- Joined: Sat Dec 13, 2014 4:43 am
Re: New buildings ideas
Barack: dukes can hire monsters here to protect building. Lvl of hired troops depend on lvl of barack.
Cost of building: 20m.
needed resources: 50planks 150 stones.
Needed resources to upgrade: 4 planks 14 stones.
Every barack can train 2 troops. Size of barack same as farm. Troops attack all enemy whos attack any building.
Cost of building: 20m.
needed resources: 50planks 150 stones.
Needed resources to upgrade: 4 planks 14 stones.
Every barack can train 2 troops. Size of barack same as farm. Troops attack all enemy whos attack any building.
"We are unity in diversity"
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lvl 1006 mage
- _NICKPAN_
- Posts: 679
- Joined: Mon Jun 22, 2015 6:39 pm
Re: New buildings ideas
Hmm good idea too. You pay gold (like 10mil.)Bence wrote:Barack: dukes can hire monsters here to protect building. Lvl of hired troops depend on lvl of barack.
Cost of building: 20m.
needed resources: 50planks 150 stones.
Needed resources to upgrade: 4 planks 14 stones.
Every barack can train 2 troops. Size of barack same as farm. Troops attack all enemy whos attack any building.
For make a guardian like this who guard the citys. Max number of it better be 3.
And it have a huge range (maybe range 15) and the troop guard it train go only inside barracks range. And it prottect all own clan buildings in range. Not any building but it protect also the ally buildings (with new allience system)
Good idea i agree! Post more ideas guys
#Also my idea about clan shop: with new system. An enemy cant buy any item of shop. For sure.
#better lords and dukes can make troop guards. Not only dukes.
Boo
- DwarfTank
- Posts: 922
- Joined: Sun Feb 01, 2015 12:48 am
- Location: America (United States
- Contact:
Re: New buildings ideas
_NICKPAN_ wrote:/PLEASE WRITE YOUR OWN IDEAS HERE ABOUT NEW BUILDINGS/
Game havent many buildings. At least it have classics. Towers castles. Walls farms.
What about clan shop building?
Clan shop:
-Looks like a shop. It is a shop
-duke or lords put items inside and a price that they sell them. Intead of chest for storage items.
-other players can click on it and choose: attack it Or see items that selling. If they kill it. All items in selling deleting. If they buy item for example a lord or duke have put 1 knife inside with cost 5k.and a player come and buy it. All the gold he spent for buy go to the clan bank. This is one way too for get gold.
-Space need same as classics towers and farm.
-Max number of items possible sell: 20
-If y sell twice the same item. It not cover extra space than one. For example you sell knife cost 5k and y sell 3 of them. The shop will saw to players one knife and down a number of selling price and up a small number of how many knifes are for buy. If he buy all then knifes end. (max number for put same items in same slot: 10
Max price for item sell: 1bil.(1000mil)
All items can be sell..
Idea from me for stats:
Atk: 0
Arm: 0
Dex: 0
Range: 0
Hp: 500k
Stats upgrate per lvl:
+1 lv =
+150k hp
-
Build it cost: 6mil
Upgrate it cost: 650K
-
RESOURCE need for build:
0 lv finish need:
45 planks, 25 stones.
Lvl up finish need:
2 planks, 5 stones.
THESE just my ideas y can change em sure
---THESE ARE MINE IDEAS ABOUT CLAN SHOP--- BUILDING. WRITE YR OWN IDEA FOR BUILDING OR FOR THIS ONE IDEA.---
Here is my shop design for your idea.
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DwarfTank-lvl2324(Legendary Player)
ShadowHood-lvl2668(Black Dragon Skin)
-_They tell me that "I am only mortal and no one important" to which I simply reply "prove it"_-
ShadowHood-lvl2668(Black Dragon Skin)
-_They tell me that "I am only mortal and no one important" to which I simply reply "prove it"_-