ALL CURRENT IDEAS AND SUGGESTIONS!
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!
I have made a suggestion similar to this before, it would've required teamwork from lots of high levels just to kill it.
The OG Rasta
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
- Imperious1
- Posts: 77
- Joined: Mon Dec 21, 2015 12:34 am
- Location: Joplin, mo
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Just an idea. Easily implemented too. Now I'll sit back and wait for the feedback. Lol
- Imperious1
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- Joined: Mon Dec 21, 2015 12:34 am
- Location: Joplin, mo
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
If the legendary is not aggressive and gives time to call friends who call friends, then enough ppl can be gatherered to kill it. It will take teamwork. They wont be easy to kill. They may be tons of fun to kill with random loot as a reward for killing it.James142 wrote:I have made a suggestion similar to this before, it would've required teamwork from lots of high levels just to kill it.
Just an interesting idea
- Imperious1
- Posts: 77
- Joined: Mon Dec 21, 2015 12:34 am
- Location: Joplin, mo
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- Location: Texas
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
I Think their should be a way to lock gear so you don't sell it at shop because selling gear to shop you don't won't to sell is really hard when when u buy bunch of axes and accidentally sell the gear
- Robson jo
- Posts: 54
- Joined: Tue Feb 02, 2016 4:08 am
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Tenho uma ideia que ajuda o jogo tanto para o dono e tanto a os jogadores que e fazer um sistema vip onde os jogadores compra na loja e tera beneficios no jogo como : ganhas mais % nos drop e almenta uns 30% de xp em cada monstro cada sistema de vip tera uma bonificaçao para os jogadores que compra. Meu nome no jogo e dude. Espero ter dado uma ideia boa . desculpe a linhuagen sou portugues
(Mage)dude - lvl 2020
(Sword)SSweetzor- lvl 273
(Arch)One_Piece_ - lvl 189
One idea leads to another
(Sword)SSweetzor- lvl 273
(Arch)One_Piece_ - lvl 189
One idea leads to another
- Robson jo
- Posts: 54
- Joined: Tue Feb 02, 2016 4:08 am
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
018 981323760 meu watzap dono do jogo me chama la tenho muitas ideias precisamos conversa
(Mage)dude - lvl 2020
(Sword)SSweetzor- lvl 273
(Arch)One_Piece_ - lvl 189
One idea leads to another
(Sword)SSweetzor- lvl 273
(Arch)One_Piece_ - lvl 189
One idea leads to another
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Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Hey there...first congratulations! Amazing game like old scholl MMRPG well done guys
I have some suggestions like:
- Some kind of market to buy and sell items
- Item can stack in group of 10 or 100 (nice if u craft)
- If some player kill another...maybe a white skull on side...so you can identify and attack justifiably
- Increase the gold you get from creatures in order to have better accessibility in stores and buy items more easily
Well Thk so much!
I have some suggestions like:
- Some kind of market to buy and sell items
- Item can stack in group of 10 or 100 (nice if u craft)
- If some player kill another...maybe a white skull on side...so you can identify and attack justifiably
- Increase the gold you get from creatures in order to have better accessibility in stores and buy items more easily
Well Thk so much!
- Leone
- Posts: 5195
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Welcome to the game!Kisha wrote:Hey there...first congratulations! Amazing game like old scholl MMRPG well done guys
I have some suggestions like:
- Some kind of market to buy and sell items
- Item can stack in group of 10 or 100 (nice if u craft)
- If some player kill another...maybe a white skull on side...so you can identify and attack justifiably
- Increase the gold you get from creatures in order to have better accessibility in stores and buy items more easily
Well Thk so much!
Ideas 1 and 2 have been suggested on a number of occasions, but it's good to see you agree with the consensus!
Idea 3 has been requested before in the manner of an enemies list. I think your proposal is even better as it would quickly identify enemies in-game. Definite thumbs up from me!
Idea 4 - well - this (in a way at least) is part of normal gameplay. You need to walk around the different maps and you'll quickly notice that different monsters drop differing amounts of gold. What level are you? We can give you tips as to which map screens/monsters you should be fighting.
- Runex
- Posts: 9
- Joined: Tue May 17, 2016 6:59 pm
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Hello Im Runex; first of all great work to all GM made a really good old school RPG.
Well my "Suggestions":
(The game itself is pretty good but could be even more ideas to polish and improve the whole)
1.- Chat screen should be fixed and so all have the opportunity to speak of "general" and not by "screen" or "map".
2.- In the game should be a system of "market" where players can exchange items and access to buy better items.
3.- Should see how to increase the speed of the character through a "boot" with greater speed, because the speed potion is not very durable.
4.- Mana potions should be able to gain much greater way the amount of mana, thus achieving a better chance to magicians to raise his level with the same ease as other classes. (Understand that magicians are the class that has less points lower HP and Armor points).
5.- The PvP as to what terms; players kill other players should have a white skull and to have a better identification and make it easier to kill them.
6.- It should be able to implement a system of "Blessing" where every player can go to a certain NPC to buy as much protection and not much to lose exp, no blessing protection items, protection against abuse of other players.
7.- With the existence of clans, I have seen players attack each other. The GM should create a system of "Guild War" where clans who are involved in "war" identification name change either ... for a different color or a symbol which can identify enemies.
Well I think those are my basic ideas ... I have some more but the topic would be too large.
If anyone is interested not hesitate to contact me in the game ... my character is Runex and almost always am online.
Thank you very much and hope I have been a contribution.
Well my "Suggestions":
(The game itself is pretty good but could be even more ideas to polish and improve the whole)
1.- Chat screen should be fixed and so all have the opportunity to speak of "general" and not by "screen" or "map".
2.- In the game should be a system of "market" where players can exchange items and access to buy better items.
3.- Should see how to increase the speed of the character through a "boot" with greater speed, because the speed potion is not very durable.
4.- Mana potions should be able to gain much greater way the amount of mana, thus achieving a better chance to magicians to raise his level with the same ease as other classes. (Understand that magicians are the class that has less points lower HP and Armor points).
5.- The PvP as to what terms; players kill other players should have a white skull and to have a better identification and make it easier to kill them.
6.- It should be able to implement a system of "Blessing" where every player can go to a certain NPC to buy as much protection and not much to lose exp, no blessing protection items, protection against abuse of other players.
7.- With the existence of clans, I have seen players attack each other. The GM should create a system of "Guild War" where clans who are involved in "war" identification name change either ... for a different color or a symbol which can identify enemies.
Well I think those are my basic ideas ... I have some more but the topic would be too large.
If anyone is interested not hesitate to contact me in the game ... my character is Runex and almost always am online.
Thank you very much and hope I have been a contribution.
Lenguage: Spanish, Italian, English.