To me, the new 500, 750 and 1000 gear seems way to easy
I can craft tons of items daily for very little effort. 20 carbon plus 2 soul stones(Which i can get the soul stones in 10 mins)is super easy to sell for 300m+
In one day everyone has something...
Perhaps it should be harder
Like 5% craft rate for lvl 750 gear and 10% craft rate for 500 gear. Just an idea
While people may complain that u need so much meteors think about it
In fishing it isnt supposed to supply u with a steady income, just some rare drops
Same thing with crafting, it shouldnt supply u with easy income, instead make it harder and more rare. This will make the value of the item go up to.
With lvl 1000 gear, 1 sting and your set. With a tiny amount of gold to buy the 250 gear, u can easily make a 1000% profit
Gold seems way to easy to get. Some players have over 20 stings!This could greatly affect clan gold and make some clans have huge amounts of gold from something that should be harder, and clans with very little gold who cant get any. Because all the 1k+ could get their own gold but the little lvls cant.
Balancing the craft rate will make gold rarer, and actually make you proud of what u make, instead of tossing 100m and forgetting about it
Everyone loves gold, but making easy crafting that only lvl 500+ can get at a constant bases just doesnt make it seem fair. Challenge people, make the drops for the sting even harder, or make it so you need 10+ stings to craft one lvl 1000 gear
-Term
Crafting to easy?
Moderator: Game Administrators
- terminator
- Posts: 537
- Joined: Wed Apr 09, 2014 5:03 am
Crafting to easy?
Terminator-2000+() archer
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.