Upcoming changes: Clans - Structures Upkeep

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timewarp
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Re: Upcoming changes: Clans - Structures Upkeep

Post by timewarp »

A lvl 1k tower would cost roughly 30m a day to keep up azuse....and if u have 10 1k towers would b roughly 300m....I think this is wat is being said
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ardesia
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Re: Upcoming changes: Clans - Structures Upkeep

Post by ardesia »

timewarp wrote:A lvl 1k tower would cost roughly 30m a day to keep up azuse....and if u have 10 1k towers would b roughly 300m....I think this is wat is being said
That sums more or less to 68 and 84 millions a day for a 1k castle and a 1k big castle, and 24 and 36 millions a day for a 1k tower and a 1k big tower
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ayZuse
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Re: Upcoming changes: Clans - Structures Upkeep

Post by ayZuse »

Check math again 3% of 1000 is 300 not 300m

300M tax if you have a 10k build yes

If it was 30% of a 1k it would be 300m
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terminator
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Re: Upcoming changes: Clans - Structures Upkeep

Post by terminator »

I thik this total cost should be lowered to 1% or below. Think about it. In 33 days u basically have to pay for a whole new building. This would NVR happen in the real world. In 100 or more days yes. It's like saying I have to pay my whole house fee every month. 1% would be more like it


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Arachnia
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Re: Upcoming changes: Clans - Structures Upkeep

Post by Arachnia »

@terminator: Ingame gold comes easier than real money. ;)

Daily upkeep will mold active clans together, whereas inactive clans will step by step lose their defending structures, so there will be more free space on clan maps in the future.

Time will bring up if this change will put the game a step forward, as recent changes already did.
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terminator
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Re: Upcoming changes: Clans - Structures Upkeep

Post by terminator »

:ugeek:
Arachnia wrote:@terminator: Ingame gold comes easier than real money. ;)

Daily upkeep will mold active clans together, whereas inactive clans will step by step lose their defending structures, so there will be more free space on clan maps in the future.
.
Hmmmm interesting. Smart move. To clear up clan map space;)TIME FOR ME TO DESTROY TOWERS¡!!!!!!!!!!!!!!! :)
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craig37
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Re: Upcoming changes: Clans - Structures Upkeep

Post by craig37 »

Bad update if anything should just be a sum of gold each clan pays per day not based on how high you was able to build that is just punishment to the good clans ..
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ardesia
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Re: Upcoming changes: Clans - Structures Upkeep

Post by ardesia »

ayZuse wrote:Check math again 3% of 1000 is 300 not 300m

300M tax if you have a 10k build yes

If it was 30% of a 1k it would be 300m
Total cost of a lvl 1000 big castle is 14m + 1000 x 2,8 millions, so that its total cost is 2814 millions

2814 * 3 / 100 is 84,42 millions on my calculator

I look forward to someone telling me I am wrong :D best welcome correction ever!
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terminator
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Re: Upcoming changes: Clans - Structures Upkeep

Post by terminator »

craig37 wrote:Bad update if anything should just be a sum of gold each clan pays per day not based on how high you was able to build that is just punishment to the good clans ..
Perhaps Maybe 10m per day for all buildings?
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Re: Upcoming changes: Clans - Structures Upkeep

Post by kromelg »

Gameplay should cause joy and pleasure for the players.
The new update will force the players to log every day and earn a lot of gold to keep the previous achievements.
This is bondage, and will not be fun. It's hard to enjoy the game in such conditions.
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