How timewarp also is reporting in forum minichat, pets' behaviour is changed.
Their range of enemy detection is much bigger than usual. When they move far away from parking place due monster detection, they don't come back in position and stay wherever they ended killing monsters (i saw that happening in iron mining corridor).
Furthemore, if a monster is in their new (wide) range, it is impossible to park them, making it very hard to access certain maps with them
Pets range
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- ardesia
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Pets range
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- compbatant
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Re: Pets range
Fixed 

- ardesia
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Re: Pets range
Awesome! Tnx 

[GM] ardesia :: Game Admin :: Currently retired
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