I think that buildings should get their dex back, this could act as a "spell protection" against spells.
10 dex per lvl ^^
Dex from buildings
Moderator: Game Administrators
- terminator
- Posts: 537
- Joined: Wed Apr 09, 2014 5:03 am
Dex from buildings
Terminator-2000+() archer
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
Terminator3-85()dwarf
Terminator4-175()Mage
xMortalZ-227 Dwarf
My quest is to promote the future and prevent ill history from repeating itself.
- Crescent Q
- Posts: 127
- Joined: Wed Aug 26, 2015 9:08 am
- Location: Spokane, Washington
Re: Dex from buildings
Dexterity involves Movement and reflexes...only way I can see Dexterity to be Involved is if we actually had Castle Defenders or Tower Defenders inside...which with imagination we kinda do from the various Shots fired from the Buildings but there is no Stats for the Inside defenders other than the whole building itself really, but with imagination like some posts I've made and other peoples posts, anything can happen but things must be clear and balanced and tested before throwing it to the masses...the siege update is another story...and still hope from everyone, Positive FeedBack and Suggestions with Ideas that would help balance...and help this game to move forward. And I know these guys, are working hard and they deserve much more Credit than they are receiving right now, and need us players to help....terminator wrote:I think that buildings should get their dex back, this could act as a "spell protection" against spells.
10 dex per lvl ^^
But anyhow bro, I can only answer questions based off the new changes I've been trying to follow in the game about that...they had refined a whopping 67% Mage Resistance, not only does it sounds reasonable, but now many new clans have a chance to build without some Mage using their Castle's as a WhetStone to sharpen their Damages lol utteryly destroying any new chance for new players to stay....not many people have the endurance to stick it out and not give up on their Clans...this new refining system, gives these new guys a better chance and the game will grow with more people, staying to play and get hooked like us lol....
Just remember nothing is really quite set in Stone, and I see the Rock Tumblers ever smoothing it all out, they've been working hard and adding updates with refinements for months now...I remember some gaps in time when there wasn't much done and now these guys are kicking butt on here with all these new updates these past few months or so...and I can already fathom, that they will be taking care of some old tasks that needed to be refined for quite some time now...they all definitely got more help...and we can be a part of that too, along to help them as well helping Players of the game.
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