New Buildings And Improvements

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

User avatar
_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

New Buildings And Improvements

Post by _NICKPAN_ »

-Storage Building.

It will be.a.storage building with storage room 20 pages capacity. Unable to craft. And it maybe look like Bank.

Will cost high, 10m.
LvL 1
HP: 1000k would be good. About how much resource need to finish.. I dont know how you creator ballance it.


-Farms.

Remove Storage room from farms.
Farms atm product 600 gold.
I think its low. What about a farm product 100 gold/hour .per.lvl.
So Farm.lvl 10 product 1000 gold/hou
But. If Farm is lvl 100 and higher, will product 10000 gold/hour. No higher gold production will be able.

-Barracks

Add crafts to barracks:
Ballistas and sieges will be able to craft from barracks Too.


-House

A new.building, that will also spawn a human walking around. This building will have storage room 1 page.
Will cost 1mil.
And will product gold. (Human upkeep of the house he have :p )
All lvls will give same gold: 100 gold.
Also will upgrade capacity of guards ( Details on next improve idea)
Also this house will make ur city look more..city

LvL 1 will maybe have 50k hp.

-House and Barracks

Barracks need People to become soldiers.
House give 1 human.

So for every house u have. More guards u can have.
1 house give 1 more guard you can have on barracks.
And you choose if u want him to be a swordsman or archer. Pay him and.he is.guard.
That way will make houses moore usefull.
Starter barracks.will have 3 Guards capacity to make. If u want more guards, you must make houses.
When u click on create guard. You will see.how.many.guards you are able to make. (Human icon maybe show you when u click to make guards)If you havent any people . Then u must.make.more houses =D



What you think about these ideas guys? What do.u prefer? And.what you think you can make.it.better =D
Boo
User avatar
compbatant
Site Admin
Posts: 2010
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: New Buildings And Improvements

Post by compbatant »

Very nice ideas! With that buildings clan bases will look more like real cities :) I will think on it definitely.
User avatar
_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

Re: New Buildings And Improvements

Post by _NICKPAN_ »

compbatant wrote:Very nice ideas! With that buildings clan bases will look more like real cities :) I will think on it definitely.
Thanks. And yeah I agree :).
Boo
User avatar
compbatant
Site Admin
Posts: 2010
Joined: Fri Jun 15, 2012 12:00 am
Location: Warsaw, Poland
Contact:

Re: New Buildings And Improvements

Post by compbatant »

One thing implemented, farms gives more gold every level :) The formula is exactly the same as you posted :)
To update this parameter for already existing farms you need to upgrade them.
James142
Posts: 583
Joined: Tue Mar 11, 2014 4:12 am

Re: New Buildings And Improvements

Post by James142 »

I must say that I do like the idea of having houses. Makes clan maps look much mor like a city. Although I may be wrong but, I think a few of the things you suggested would be a bit hard to update. But overall I like most of the list :D
The OG Rasta

“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
User avatar
_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

Re: New Buildings And Improvements

Post by _NICKPAN_ »

compbatant wrote:One thing implemented, farms gives more gold every level :) The formula is exactly the same as you posted :)
To update this parameter for already existing farms you need to upgrade them.
Happy to hear that. It seems this is the easier that can be updated. I hope other dont need much work if you add them =)

Maybe it need a server restart to fix or. This is a small bug ?
It say it give 600 gold. Not 100 =)
It say it give 600 gold. Not 100 =)
Screenshot_2016-08-01-04-09-02.png (536.11 KiB) Viewed 4766 times
Boo
Bence
Posts: 556
Joined: Sat Dec 13, 2014 4:43 am

Re: New Buildings And Improvements

Post by Bence »

I tjink its alredy implemented but he forget to edit the text that contain building's information.
"We are unity in diversity"
lvl 1006 mage
User avatar
_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

Re: New Buildings And Improvements

Post by _NICKPAN_ »

Bence wrote:I tjink its alredy implemented but he forget to edit the text that contain building's information.
Well I checked it, Its alright, the farm lv 1 give 600gold/hr , and every lvl up give +600, well thats gold too =p
Boo
User avatar
Ryaca
Posts: 2681
Joined: Fri Jan 22, 2016 3:52 am

Re: New Buildings And Improvements

Post by Ryaca »

If farm is lvl 100, will it still produce gold?
BOO!:ghost:
User avatar
ardesia
Posts: 2700
Joined: Sun Jul 26, 2015 8:47 am
Location: Italy

Re: New Buildings And Improvements

Post by ardesia »

Ryaca wrote:If farm is lvl 100, will it still produce gold?
A farm of level higher than 100 keeps producing gold as a lvl100 one. Levelling it further than 100 doesn't increase gold production
[GM] ardesia :: Game Admin :: Currently retired
If you need contacting me, write my vasinta forum account a message
Post Reply