Talking pets

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ardesia
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Talking pets

Post by ardesia »

Pets menu might include a baloon icon. A click on it makes the pet say something in white chat, such as:
Dragon pet: What a wonderful day to fight
System might have a collection of sentences, picked up at random. Collection might be build up by selection among gathered players suggestions.

I know: as it is, it will be abused to spam the chat and it will never be added to game. But I keep thinking about it and had to post it here, on the basis that it might perhaps somehow be designed so to avoid chat spamming :D
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naomi
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Re: Talking pets

Post by naomi »

+1, thats cute ^_~
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WARBRINGER
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Re: Talking pets

Post by WARBRINGER »

I feel this idea is a bit too unrealistic because of the setting and style of Forgotten Tales, i am going to have to say No on this one! ;) However, it is a cute idea :P
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madmaniacal1
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Re: Talking pets

Post by madmaniacal1 »

ardesia wrote:Pets menu might include a baloon icon. A click on it makes the pet say something in white chat, such as:
Dragon pet: What a wonderful day to fight
System might have a collection of sentences, picked up at random. Collection might be build up by selection among gathered players suggestions.

I know: as it is, it will be abused to spam the chat and it will never be added to game. But I keep thinking about it and had to post it here, on the basis that it might perhaps somehow be designed so to avoid chat spamming :D
LOL. Perhaps if the comments of the pets were only visible to the player clicking them, it couldn't be abused. Green chat instead of white. An interesting idea.
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