Nvm
I have a big idea about.
Healing spell:
Mages while using healing spell will be nerfed , maybe by 50%. And will be able heal only theirselves.
New Class: Support
This class might using some swords. Like swordsman.
But will also be able to cast a spell. Healing spell.
Which will healing nearby untargets, and selfheal (but cut to 50% if selfheal)
This class will also have mana, and using mana items, but when pvp will use str. So will be weaker at pvp.
Using heal spell will gain double exp as currrect mage heal.
Except heal spell, will have some skills:
1.Barrier: Will shield untarget nearby players at range 2. Who will gain 10% magic resist (max 99% total if they full gear swordsmans :p) and 250 armor maybe for 10 seconds.
2.Lifesteal: next attack will steal 15% of enemy currect hp, and will add it to himself.
3.Missile Shield: When tapping to this skill, then u must tap again on a target. And then cast this skill on him, which will make him unable take any damage from Buildings Missiles for 5 seconds.
Its just an idea, that GMs can take it and ballance it more

