

Moderator: Game Administrators
Khmer wrote:I applaud an 809lvl character killing 3 L.B.B.'s... not an easy assignment, Dwarves rock
Now there's a thought. There's another current post that discusses whether or not pets should be kept in the game. Rather than have them removed completely, how about changing the damage rating of particular monsters? Immunity from pets and only players can inflict damage.Cleopatra wrote:Yes I also noticed that you have to kill them solo without the aid of your pets to count
+1Leone wrote:Now there's a thought. There's another current post that discusses whether or not pets should be kept in the game. Rather than have them removed completely, how about changing the damage rating of particular monsters? Immunity from pets and only players can inflict damage.Cleopatra wrote:Yes I also noticed that you have to kill them solo without the aid of your pets to count
While we are on the topic of pets, why not make sieges immune to damage from players. They are currently the only pets attackable in ft, yet the damage to them harms the player rather than the siege. Abuse of this mechanic is rampant. I could see allowing them to be targeted on a clan map and damaged themselves, but damaging a player that is clear across a map? That is bug abuse.Leone wrote:Now there's a thought. There's another current post that discusses whether or not pets should be kept in the game. Rather than have them removed completely, how about changing the damage rating of particular monsters? Immunity from pets and only players can inflict damage.Cleopatra wrote:Yes I also noticed that you have to kill them solo without the aid of your pets to count
While, I agree, that this doesn't make much sense, it could be argued either way.madmaniacal1 wrote:While we are on the topic of pets, why not make sieges immune to damage from players. They are currently the only pets attackable in ft, yet the damage to them harms the player rather than the siege. Abuse of this mechanic is rampant. I could see allowing them to be targeted on a clan map and damaged themselves, but damaging a player that is clear across a map? That is bug abuse.Leone wrote:Now there's a thought. There's another current post that discusses whether or not pets should be kept in the game. Rather than have them removed completely, how about changing the damage rating of particular monsters? Immunity from pets and only players can inflict damage.Cleopatra wrote:Yes I also noticed that you have to kill them solo without the aid of your pets to count
haha, nope, we are not the same person.Ryaca wrote:This is off topic but I feel the need to share this. I have heard several players in the game say that Madmaniac and Madmikael are the same person. If this was indeed the case, it made me laugh thinking that they just responded to each other on this thread!