Cooking_Farming_Camping_Trade

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

Post Reply
User avatar
tuy
Posts: 23
Joined: Fri Aug 14, 2015 10:57 pm

Cooking_Farming_Camping_Trade

Post by tuy »

Can be good more rpg(role play game conception)
We need cook wolf or fish meets or cows whatever and can sell shop or players. And when a character hungry will loose HP every hunger level(or time)=Example=After First hour player will loose 100 hp or high levels will loose 10k hp or 10k hp..if we do this, low levels can sell cooks for high levels an can be good trade in game..this can be funny. And he want cook...
Need camping and cooking items and skills.. That can be more realy? As night and morning.. And this cooks can sell with trade players.. This means active trade with players and people love rpg.. :)) Thats my idea If is it good. :))))))))
User avatar
Leone
Posts: 5195
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: Cooking_Farming_Camping_Trade

Post by Leone »

Sorry, but I'm afraid I don't agree with your idea. However, it has already been implemented as a big part of OV, compbatant's other game, so maybe look there.
User avatar
MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Cooking_Farming_Camping_Trade

Post by MadMikael »

I don't think I like the addition of a hunger system.

However, I would like to see some form of cooking trade.
This would give fish a purpose, something that is overly abundant in the game, and is only useful to one class.

As for what the effects could be, that's debatable. From hp to mana, restoration or regeneration, temporary stat buffs, or even pet healing.
All sorts of possibilities.
RETIRED [GM] - Game Master

Please contact GM Inbox for help if you need it.

⬇️ GM Inbox contact link ⬇️
ucp.php?i=pm&mode=compose&u=9711
User avatar
Ryaca
Posts: 2681
Joined: Fri Jan 22, 2016 3:52 am

Re: Cooking_Farming_Camping_Trade

Post by Ryaca »

I like the idea of temporary stat buffs and pet healing
BOO!:ghost:
User avatar
tuy
Posts: 23
Joined: Fri Aug 14, 2015 10:57 pm

Re: Cooking_Farming_Camping_Trade

Post by tuy »

I dont know anythink about omega vanitas. . and i dont care omega :)) i said this for dorgotten tales Leone:) and i found this idea myself .. If madmikael like this idea i hope this idea will life. :))
User avatar
madmaniacal1
Posts: 1685
Joined: Mon May 23, 2016 12:29 am

Re: Cooking_Farming_Camping_Trade

Post by madmaniacal1 »

Ryaca wrote:I like the idea of temporary stat buffs and pet healing
I agree. At this time, only the armor spell allows any kind of buff in this game, and the only players who will complain about pet healing are pet killers. Perhaps these items could be either obtained through quest-shops (bring me a fish and I'll cook it) or even crafted in some cases. Maybe add cooked food crafts to the farm, since so many feel it is useless.
User avatar
Leone
Posts: 5195
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: Cooking_Farming_Camping_Trade

Post by Leone »

tuy wrote:I dont know anythink about omega vanitas. . and i dont care omega :)) i said this for dorgotten tales Leone:) and i found this idea myself .. If madmikael like this idea i hope this idea will life. :))
Fair enough mate. We'll agree to disagree about this one then. All good.
sublimexistence
Posts: 5
Joined: Thu Jun 08, 2017 12:58 am
Contact:

Re: Cooking_Farming_Camping_Trade

Post by sublimexistence »

I really like the cooking idea. Not for people, but to heal and buff pets. That would be cool. I think we really need some way of healing pets. Also, make pets More substantial some way. Maybe by having them level up?? I think that's the COOLEST idea yet. Imho lol
User avatar
Ryaca
Posts: 2681
Joined: Fri Jan 22, 2016 3:52 am

Re: Cooking_Farming_Camping_Trade

Post by Ryaca »

sublimexistence wrote:I really like the cooking idea. Not for people, but to heal and buff pets. That would be cool. I think we really need some way of healing pets. Also, make pets More substantial some way. Maybe by having them level up?? I think that's the COOLEST idea yet. Imho lol
+1
BOO!:ghost:
Post Reply