The current system of gain XP from sieging is completely pointless
Example : if you want destroy a building wich have 300.000.000hp at the end you will get 200m XP
But everyone know this is impossible even for swordman
If you hit the building until last line of HP then suddenly game restart or you have to go out then what? You will lose all XP
My suggestion is here
Make XP of siege per hit or per every 1000 hit
Or even whenever you do 1m XP it you automatically get it
I also like this to extend on other skills
It means you get XP by fishing mining etc
Gain XP from sieging
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- Ryaca
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Re: Gain XP from sieging
Did they change the xp system for seiges? When I leveled my seiges a couple of months ago, I leveled them on a training wall and logged in and out often and never destroyed the wall and got my sieges to level 8. I didn't lose or not gain xp. Every hit counted as gained xp.
BOO!
- ardesia
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Re: Gain XP from sieging
I think BB is referring to the xp gained by the character out of destroyng a defence building (the xp needed to level up), while you are referring to the xp gained in the siege skillRyaca wrote:Did they change the xp system for seiges? When I leveled my seiges a couple of months ago, I leveled them on a training wall and logged in and out often and never destroyed the wall and got my sieges to level 8. I didn't lose or not gain xp. Every hit counted as gained xp.
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- Ryaca
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- madmaniacal1
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Re: Gain XP from sieging
No regular experience is gained from walls. I'm not sure about gates. Other buildings do give experience, but you have to be there when it falls, and you only gain the damage you did in that session. If you leave or logout, you lose the experience just like in pvm.Ryaca wrote:Oh thanks. I had no idea that the player also gained xp.
- Ryaca
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