- 1.Mounts
2.Boots Speed
3.Skills
4.Waypoints
5.Scrolls of Town Portal
6.Chat Reorganization
7.PvP Arena
8.Overall Balancing
9.Shops
10.Item Rarity
11.Bank
12.Item Stacking
Mounts
How would mounts work like? I would suggest making a stable master somewhere on the map which owns a stable and horses ofc... U would need level 20 to unlock ability to take a quest for the horses... quest should be quite hardcore... when u finish it u can buy a horse which asks for level 1 horsemanship level... he should have base speed, lets say +5.. would need 12 sec to summon and it could be easily unsummoned by low rate hits... buying horse should cost gold as well... higher level horse should have lower summon time, should have more speed and should have more resistance to being unsummoned... note: ur walk speed gained by the boots shouldn't affect horse speed when u attack smth, ur horse should be auto unsummoned, not on the press, on the actual attack tho...
Boots Speed
How about changing walking speed bonus on boots per there tier? like every next tier should give +0.2 more walking speed or smth.. i think everyone would love this...
Skills
Ik you guys already had tons of suggestions for skills.. this is my overall suggestion... Make everyone have 5 skills and make skill level up system... now u r wondering how... i would suggest making a teacher for every class specially somewhere on the map... maybe more teachers... each should be able to level your skill up from one to another level.... anyhow... to level an exact skill u get a hardcore quest which u need to complete to be able to pay to level it up...
Waypoints
Making waypoints would help everyone out... how would they work u wonder? Waypoints should replace those random teleports which exists on the map. Once u "discover" a waypoint, press on the one on which u did not press so far, and u can move instantly to the ones u already discovered. Making one on the starting point would be crucial for it to work...
Scrolls of Town Portal
This would be an alternative for Waypoints, which is a way worse, in my opinion.. there are 2 options for them to work coming to my mind... they can teleport ya to the closest town or they can teleport ya to the very town u wanna them teleport you. As an example u could buy scrolls of town portal for silverwood's town and teleport right there... i think it would be best if u put it that it only can be bought in silverwoood...
Chat Reorganization
Let's be honest... current chat is a mess.. u can only chat in clan chat and local chat.. trading items is harder then finishing a college... therefore i would suggest a chat update... how about adding an option to see history of the chat with like 100 messages... adding "global chat" maybe even "trade chat" and adding an ability to whisper those who ain't your friends nor on same map as u...
PvP Arena
How about making some decent PvP? a decent arena in which u can't plunder other's items nor lose ur own... nor lose exp. Matches should be fought in like 1vs1, 3vs3 or 5vs... in normal mod or capture the flag mod... fighting in pvp should give u some prestige points which should be a currency in pvp shops... which should have better den usual gear...
Overall Balancing
It would be great if u limited quests level requirement... make sure that every quest has level requirement... add more quests.... also fix some quests rewards... for an example 2 finish old man's 1 quest u need level 40... also fix level requirement for that quest, since it obviously is 40... and for reward u get level 25 item... maybe limit the area low levels can move? seal of part of the maps which has greater level than 2+120%of your level... like if u r level 5... u should be able to enter part of the map with level 8 mobs.. but level 9 should be a no-no...
Shops
I loved how you made the first shop contain only items up to level 6... what went wrong in shop number 2 and so on? why did u put items lvl 200 in shop in area level 2? i think u should rework shops... add more of them, and make them follow ur level... and make them offer items for same level as that area is. I would suggest making some hidden shop somewhere... maybe some floating shop as well which travels the map randomly and contains high level shit... maybe getting a unique mask which makes u see the invisible... also needed for some quest u guys should make... with that mask u can see that hidden shop as well... which contains even better items...
Item Rarity
How about adding item rarity which would help quite a lot... make shop items always common, and make all drops "uncommon++"... u already have +1, +2 system or whatever.. how about converting it to common, uncommon, rare, unique, legendary, artifact, relic? crafts should be "rare"
Bank
In case u add waypoints or u do some decent balancing, bank would need a position change.. so here is my idea... put bank in every village/town... for u it still would be 1 bank, just accessible from every town... also instead of guard...since they r exploitable... for quests such as siege quest or just getting them to kill enemies that could drop a quest item... remove them and make monsters auto die when entering a town... and disable pvp in them...
Item Stacking
It would be great if u could stack more items on 1 slot.. such as potions, quest items and crafting material... even scrolls of town portal if u add them... so why not making a stack which would be up to 10?