Newer houses
Moderator: Game Administrators
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Newer houses
I think PvP protection should be for the house owner only, but this might be difficult to program (a question for @compbatant
The reason for the withdrawal of PvP protection from private houses was that there are so many houses that a) the minimap became cluttered beyond belief with white dots (which generally indicate NPC or quest points) and with so many houses giving broad PvP in general maps the maps were effectively becoming too safe.
FT isn't supposed to be a safe place...
The reason for the withdrawal of PvP protection from private houses was that there are so many houses that a) the minimap became cluttered beyond belief with white dots (which generally indicate NPC or quest points) and with so many houses giving broad PvP in general maps the maps were effectively becoming too safe.
FT isn't supposed to be a safe place...
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.

- MadMagus
- Posts: 377
- Joined: Fri Nov 24, 2017 1:26 am
- Location: Canada
Re: Newer houses
Um, even with the withdrawal of PvP protection, the minimap is still cluttered to the point of uselessness on some maps.Arashiko wrote:I think PvP protection should be for the house owner only, but this might be difficult to program (a question for @compbatant
The reason for the withdrawal of PvP protection from private houses was that there are so many houses that a) the minimap became cluttered beyond belief with white dots (which generally indicate NPC or quest points) and with so many houses giving broad PvP in general maps the maps were effectively becoming too safe.
FT isn't supposed to be a safe place...
viewtopic.php?f=8&t=14758
But, I do agree, that some were abusing it far too much.
Really, PvP protection (if any) should only go to the home owner, and no one else.
Kinda sad that you can get attacked if you're deep in the unintuitive crafting/storage menus.
They are not quick navigations, and the storage does not auto-sort.
If you're like me, you're constantly pulling items out and putting them back as a manual sort.
And sometimes, finding stuff in the crafting menu is a pain, if you can't remember what page it was on.
They're listed here, if you're unfamiliar:
viewtopic.php?f=25&t=14059
12 pages so far, and no semblance of order to them. With this set up, it will only get messier as crafting expands over time.
For that, I'd say, start with the basic materials (planks and ingots), and work up by level of items.
You called me strong, you called me weak
But still your secrets I will keep
You took for granted all the times I
Never let you down
You stumbled in and bumped your head, if
Not for me then you'd be dead
I picked you up and put you back
On solid ground
But still your secrets I will keep
You took for granted all the times I
Never let you down
You stumbled in and bumped your head, if
Not for me then you'd be dead
I picked you up and put you back
On solid ground
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Newer houses
It's a church. Holy ground and all that. #HighlanderRyaca wrote:It's strange that I still have pvp protection at my house.

Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.

- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Re: Newer houses
Oh yeah, I forgot about that.Arashiko wrote:It's a church. Holy ground and all that. #HighlanderRyaca wrote:It's strange that I still have pvp protection at my house.

BOO!
- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Newer houses
i dont think houses should have pvp protection, even for owner only. at least not when like now, anything, anywhere can be a house.
a minecart house next to iron would give the owner a olace to mine iron without the risk of being killed. same with other resources. a few lucky players with pvp protected houses next to rare resources would have a huge advantage in clan war where denying the enemy resources is a big thing.
then how about a house on your clanmap where you cant be killed. can think of a few other uses as well.
a minecart house next to iron would give the owner a olace to mine iron without the risk of being killed. same with other resources. a few lucky players with pvp protected houses next to rare resources would have a huge advantage in clan war where denying the enemy resources is a big thing.
then how about a house on your clanmap where you cant be killed. can think of a few other uses as well.
-
- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
Re: Newer houses
I agree, with one huge addition - when you're attacked, your screen should get a red outline or some type of notice - even just a message would be fine
Beeware the Spiral Blitzbees...

- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Newer houses
AGREE 1000%.blitzcraig wrote:I agree, with one huge addition - when you're attacked, your screen should get a red outline or some type of notice - even just a message would be fine
IT SHOULD ALWAS BE CLEAR THAT YOU ARE BEING ATTACKED. NO MATTER WHAT SCREEN YOU IN.
sorry about the capitals. but i feel its warranted
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Re: Newer houses
I paid $50 for my house with the understanding that pvp protection was included. To change that now is not fair and may even be against the law. $50 dollars is a lot of money. If this is the way it is going to be, I may want my money back.
It is very sneaky and doesn't say much for the integrity of the creator.
I also don't believe that players that haven't purchased a house have no business speaking out about ideas for houses they have not invested $50 in.
It is very sneaky and doesn't say much for the integrity of the creator.
I also don't believe that players that haven't purchased a house have no business speaking out about ideas for houses they have not invested $50 in.
BOO!
-
- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
Re: Newer houses
Easy there, Ry... BlitzCraig and rearrow (and others) talking about the way things should be for the good of the game is not going to affect the PVP protection around houses 
As for the legality and understanding of PvP protection (even though I don't even know if that's ever specified anywhere) My advice is that you don't go there... it's not illegal to change a game; if it was changed, nobody would take legal action; if they tried, it would go nowhere because there are no legal grounds to support whatever action you'd be seeking... that kind of talk just nullifies whatever point you're trying to make
I will say, that I agree with you that changing it after so many have purchased them seems unfair (imo, the whole PvP protection around shops + houses should have been fixed years ago so that you only have the protection when actually in the shop /house menu, but that's another discussion altogether lol)

As for the legality and understanding of PvP protection (even though I don't even know if that's ever specified anywhere) My advice is that you don't go there... it's not illegal to change a game; if it was changed, nobody would take legal action; if they tried, it would go nowhere because there are no legal grounds to support whatever action you'd be seeking... that kind of talk just nullifies whatever point you're trying to make
I will say, that I agree with you that changing it after so many have purchased them seems unfair (imo, the whole PvP protection around shops + houses should have been fixed years ago so that you only have the protection when actually in the shop /house menu, but that's another discussion altogether lol)
Beeware the Spiral Blitzbees...
