
Too many clan maps
Moderator: Game Administrators
-
- Posts: 75
- Joined: Fri Nov 11, 2016 12:14 am
Re: Too many clan maps
I'm always down to help people uk that. And we will but would rather not argue with a friend
debate yes argue no. U have ur opinion on the matter and I have mine. Although my first post could have been worded better but was tired and didn't say things the way I should have.

-
- Posts: 75
- Joined: Fri Nov 11, 2016 12:14 am
Re: Too many clan maps
Also I will always want u to voice ur opinion otherwise ft would never be where it is now if people didnt
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Re: Too many clan maps
Agreed
My worst time to post is in the morning right when i get up and the ghost is grumpy so really not a good time for me to give my 2 cents
And i want you to know that i wouldn't suggest taking away seiges or changing that mechanic i was just quoting what you said as an example
Seiges are a very effective way to get things done
Imagine if we didn't have them
What would we do, attack buildings with our swords and arrows
My worst time to post is in the morning right when i get up and the ghost is grumpy so really not a good time for me to give my 2 cents
And i want you to know that i wouldn't suggest taking away seiges or changing that mechanic i was just quoting what you said as an example
Seiges are a very effective way to get things done
Imagine if we didn't have them
What would we do, attack buildings with our swords and arrows

BOO!
-
- Posts: 75
- Joined: Fri Nov 11, 2016 12:14 am
Re: Too many clan maps
There once was a time my friend there once was a time. Lol
- ryaca_
- Posts: 1276
- Joined: Sun Feb 10, 2019 4:32 am
Re: Too many clan maps
i remember when i posted this long ago
back then players tried to feed me some bs about those clans being active but i wasn't on when they were
lies
now i am a gm and i know exactly which clans are dead clans
checkmate
back then players tried to feed me some bs about those clans being active but i wasn't on when they were
lies
now i am a gm and i know exactly which clans are dead clans
checkmate
-
- Posts: 75
- Joined: Fri Nov 11, 2016 12:14 am
Re: Too many clan maps
Congrats ry for becoming a gm
- ryaca_
- Posts: 1276
- Joined: Sun Feb 10, 2019 4:32 am
Re: Too many clan maps
now there is someone that i haven't seen or heard from in a very long time.
ty zep.
-
- Posts: 75
- Joined: Fri Nov 11, 2016 12:14 am
Re: Too many clan maps
Yea the game lags too much for me no matter how many changes i make to my stuff and isnt fun to play when its like that. Also np you deserve to be a gm
- ryaca_
- Posts: 1276
- Joined: Sun Feb 10, 2019 4:32 am
Re: Too many clan maps
it is good to hear from you again.
-
- Posts: 540
- Joined: Wed Apr 10, 2019 10:15 am
Re: Too many clan maps
Falta coraje para hacerlohungry_wolf wrote: Thu Jan 25, 2018 11:48 am What Ryaca wrote is correct. Some clans exist without playing or active members, since long time, and, weird, nobody siege them, i wonder why ..![]()