The "find the miners" quest and new map 2.-4

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Humble_M
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Re: The "find the miners" quest and new map 2.-4

Post by Humble_M »

My comment isn't about pets INSIDE the house. I was exploring houses along the West side and noticed how tightly packed they were. This made moving along the paths difficult. Sure, I can park pets on the path just right of the "inside" house, but exiting the house still brings the pets right to me, making it challenging to move to the next house in the same row.
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DwarfTank
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Re: The "find the miners" quest and new map 2.-4

Post by DwarfTank »

rearrow wrote: Tue Mar 20, 2018 2:29 am i suggest making new map and inside houses non-pvp a few days.
real hard to find anything with lv7k+ and others waiting near quest givers to kill you.
Agreed huge +1 from me as I was killed and dropped my only lvl750 amulet.


DISABLE PvP in CEMETERY DUNGEON

THANKS
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Leone
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Re: The "find the miners" quest and new map 2.-4

Post by Leone »

Humble_M wrote: Tue Mar 20, 2018 3:00 pm My comment isn't about pets INSIDE the house. I was exploring houses along the West side and noticed how tightly packed they were. This made moving along the paths difficult. Sure, I can park pets on the path just right of the "inside" house, but exiting the house still brings the pets right to me, making it challenging to move to the next house in the same row.
Sorry - I misread in that case
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MadMikael
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Re: The "find the miners" quest and new map 2.-4

Post by MadMikael »

DwarfTank30 wrote: Tue Mar 20, 2018 3:09 pm
rearrow wrote: Tue Mar 20, 2018 2:29 am i suggest making new map and inside houses non-pvp a few days.
real hard to find anything with lv7k+ and others waiting near quest givers to kill you.
Agreed huge +1 from me as I was killed and dropped my only lvl750 amulet.


DISABLE PvP in CEMETERY DUNGEON

THANKS
100% disagree.
This is a thing every time new content is released.
Anyone who has been playing for a while knows this.
When new maps come out, they're flooded with players - and PvP happens.
This is why I usually wait a week or more before I check out new maps.
I don't think we should make an exception this time - as I know many players have lost gear in the past from this, including me.
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DwarfTank
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Re: The "find the miners" quest and new map 2.-4

Post by DwarfTank »

Whatever.... so let a problem in game remain a problem, great idea....


Have a good day...
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ShadowHood-lvl2668(Black Dragon Skin)

-_They tell me that "I am only mortal and no one important" to which I simply reply "prove it"_-
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Ryaca
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Re: The "find the miners" quest and new map 2.-4

Post by Ryaca »

MadMikael wrote: Tue Mar 20, 2018 4:57 pm
DwarfTank30 wrote: Tue Mar 20, 2018 3:09 pm
rearrow wrote: Tue Mar 20, 2018 2:29 am i suggest making new map and inside houses non-pvp a few days.
real hard to find anything with lv7k+ and others waiting near quest givers to kill you.
Agreed huge +1 from me as I was killed and dropped my only lvl750 amulet.


DISABLE PvP in CEMETERY DUNGEON

THANKS
100% disagree.
This is a thing every time new content is released.
Anyone who has been playing for a while knows this.
When new maps come out, they're flooded with players - and PvP happens.
This is why I usually wait a week or more before I check out new maps.
I don't think we should make an exception this time - as I know many players have lost gear in the past from this, including me.
+1 Mad

I remember when the last new map was released and i was attacked by a player

That comes with the territory

It encouraged my clan and i to quest in a group which actually made doing the quests as a group more fun

I don't believe that pvp Should ever be disabled just because a new map is released
BOO!:ghost:
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Humble_M
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Re: The "find the miners" quest and new map 2.-4

Post by Humble_M »

+1 Mad

Of course, players have the option to leave a clan, explore the new map, then rejoin the clan
It's good to be the king!
-- History of the World - Part I (1981)

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rearrow
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Re: The "find the miners" quest and new map 2.-4

Post by rearrow »

i know we disagree michael. and yes il say it everytime lol.
i still find it unfair especialy now that players can be so much higher lvl.
and it just rubs me the wrong way to allow some xxxx to wait near the devil in graveyard so they can kill and get your very hard to get gear when that devil has turned you red. especially since you need several players there to kill it.
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rearrow
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Re: The "find the miners" quest and new map 2.-4

Post by rearrow »

just want to thank hobbs for a great update.

nice mix of different types of quests. xp earning doing quests instead of grinding is good now.
love the quest givers in town feel which brings back memories.
nice bit of humor there too.

worth the wait. having a blast

Response by DaHobbit: Thank you so much. I spent many late nights working on this. I wanted to do even more, but it was difficult to keep everything straight. There was so much that I was confusing myself with stuff. So it was time to stop adding to the content and get it released. Kromleg's content coming next. Then hopefully, the underground city will not be far behind. I'm sad Cashew is not playing. I thought his quest was very funny.
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Ryaca
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Re: The "find the miners" quest and new map 2.-4

Post by Ryaca »

rearrow wrote: Wed Mar 21, 2018 4:18 pm just want to thank hobbs for a great update.

nice mix of different types of quests. xp earning doing quests instead of grinding is good now.
love the quest givers in town feel which brings back memories.
nice bit of humor there too.

worth the wait. having a blast
+1
BOO!:ghost:
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