Ardesia Storage

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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Ardesia Storage

Post by rearrow »

a house in ardesia is handy. now if this portal which gms put from start toardesia became permanent, it would even be betterand im sure houses would fly away since you could get there fast by suicide.

that gm made portal currently dissapears with reset.
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SK1976
Posts: 1627
Joined: Fri Jan 13, 2017 10:18 am
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Re: Ardesia Storage

Post by SK1976 »

a bank in ardesia is very good idea....and a crafter we need there too... in every town must be a crafter !!! lol
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SellSword
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Joined: Tue Aug 29, 2017 11:16 pm
Location: Ardesia

Re: Ardesia Storage

Post by SellSword »

rearrow wrote: Mon Apr 09, 2018 11:56 am a house in ardesia is handy. now if this portal which gms put from start toardesia became permanent, it would even be betterand im sure houses would fly away since you could get there fast by suicide.

that gm made portal currently dissapears with reset.
That's one thing I don't like about my house down there (btw, howdy neighbor!), but it's not like you can have one house that can easily be reached by the whole map. Oh well, in a game where you spend forever grinding, mining, etc. it's not like it takes that long.

Maybe a revision of the teleport circles (spawn and four "corners" maybe, like there are for clan maps?) would be an idea as the map has been expanding, but someone else can run with that if they haven't already done so.
Old soldiers never die, they just fade away.
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