legendary weapons

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Piffl / El Majo
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Re: legendary weapons

Post by Piffl / El Majo »

Re4ction, the staff cant write the game code. I like a lot of ideas, but I cant implement it. :mrgreen:

And, as you can see, I read the posts ;)
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re4ction
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Re: legendary weapons

Post by re4ction »

Well first of I just want someone from staff team if this idea is a yes or no thats everything.
And if u mods cant say that ( im sure u could... or atleast reply ) comp could.
It's depressive when he comes online and replies to every suggestion but mine.
Second thing u always saying (if u finally find the reply button )
U are to busy and there are more important things atm . For that case i said i could "designe" the weapons by myself ( stats info drops...) and send it to u.
I mean if u dont like my idea then just say no sry we cant do that cuz ....
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Piffl / El Majo
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Re: legendary weapons

Post by Piffl / El Majo »

The one that can implement code changes is compbatant. All the staff is there to supervise the game and test everything, but not for write the game code. In any case, you can PM him and offer your contribution to design items. ;)
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re4ction
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Re: legendary weapons

Post by re4ction »

Btw. I never asked to write "game codes" I just wanted a reply by a mod if this is a idea that could or will be implemented. Because i saw that every other idea or suggestion was commented by a mod like: ah ok nice idea I'll bring it forward or no sry that cant be used in this game engine.
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re4ction
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Re: legendary weapons

Post by re4ction »

But to give mutes u mods are always online ... i dotn get it
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Piffl / El Majo
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Re: legendary weapons

Post by Piffl / El Majo »

Again: the one person who can decide or knows if implement something is possible is compbatant. I am not java programmer, so I cant tell you if your idea is possible to do or is not possible. I like every idea about special/legendary/improved by crafting weapons. I suggested sometimes similar ideas. But, simply, I dont knows at all if this is possible, or the work required to do it is excesive.

And about mutes, just this is part or our work. It seems we are doing a good work there. :lol:
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