Server changes
Moderator: Game Administrators
- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Upcoming changes
we gna eed more system resets. now 24 hrs too long. 8 hr would be better in my opinion
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- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: Upcoming changes
Like that is perfect if they shot any situacion , but with new missils are strongers that coolblitzcraig wrote:right now they will shoot anyway... they just shoot stronger with better ammunition
Questions:
They will auto attack forever? ( in my opinion would be perfect too lol)
One missil is one shot?
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
-
- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: Upcoming changes
Forget just readed all comp post lol
Finnaly i can say its good update

Finnaly i can say its good update
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
-
- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
Re: Upcoming changes
1 missle is 30 shots
I talked with creator a little bit... he said he would manually reset the maps and might even disable this feature for now
I talked with creator a little bit... he said he would manually reset the maps and might even disable this feature for now
Beeware the Spiral Blitzbees...

- compbatant
- Site Admin
- Posts: 2008
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
Re: Upcoming changes
I disabled it to give you more time to prepare of it. This will be enabled again in the next days.compbatant wrote: Towers remember attacking clan.
If player A from clan AA attacks player B from clan BB then all towers from clan BB attack all players from clan AA.
The towers remember this until next server restart. Server is restarted every 24 hours.
This was accidentally enabled for everybody before the tests completed and before it was announced.
-
- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: Upcoming changes
Thx for fast answer blitz
Last thing what about if player A with no clan attack player B of BB , clan BB should be able to attack player A

Last thing what about if player A with no clan attack player B of BB , clan BB should be able to attack player A
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Upcoming changes
ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.
in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.
marshalls should be able to upgrade but not sell.
another change. used to be marshalls i think.
in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.
marshalls should be able to upgrade but not sell.
-
- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: Upcoming changes
You totaly right rearrow , i wont make lords at my clans just for they uprage towersrearrow wrote:ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.
in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.
marshalls should be able to upgrade but not sell.
Well make new rank then
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: Upcoming changes
love the missile idea.
with smaller storage the decision on how to use the space (building materials, missiles, item storage) gona be a big decission.
with smaller storage the decision on how to use the space (building materials, missiles, item storage) gona be a big decission.
- Insider
- Posts: 2426
- Joined: Wed Jun 25, 2014 1:27 am
- Location: Saint-Petersburg, Russian Federation
- Contact:
Re: Upcoming changes
Marshals shouldnt be able to upgrade towers. When towers in building mode they hit with 50% power, same story with spies - they come, upgrade 4 of your towers and they will have 50% damage onlyrearrow wrote:ok.walked in to upgrade dr tower ( im temp dr on an alt). msg onky duke and lords can upgrade tower.
another change. used to be marshalls i think.
in my opinion it should be marshall. u dont wantvtoo many lords. they can sell buildings.
marshalls should be able to upgrade but not sell.
