If I were a high level player, say 1000+, then I would have voted against the idea of Killer Bunny. Clearly, there is a difference in perception, and the way players are treated in-game. As there is a difference in our levels, our perceptions may (or may not) be different about the Killer Bunny. A high level player cannot experience, neither can undergo, nor imagine, the sufferings of the low levels, who are out there to play the game peacefully and enhance their social experience. The difference is in the treatment that they receive. Currently, there is no one who would act bat man for the low levels save Killer Bunny. By many, he is deemed as a heroMadMikael wrote:If a singular outlaw player is causing enough of a ruckuss, say, when a new map is released, that many complain about him, AND that staff alts see his devious behavior.. it is possible that the bunny may go after him repeatedly, to try and teach him a lesson.
I don't think too many would complain about this.. the player may be a little upset, but I think he would know he kind of deserved it.

As it has already been said killer bunny is part and parcel of the game as is the outlaw system; let there be a balance between the twins. Let us accept and embrace both sides of the coin.
Hey, Killer Bunny is just a killer bunny, Take him for granted. It has no individuality. It is just an "idea" or call him a Frankenstein.


If the suggestions suggested by Blitzcraig and others are implemented then we might not need to bother killer bunny anymore, perhaps.