New items released!

stay tuned

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compbatant
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New items released!

Post by compbatant »

The higher items have level...2000 :) There is also a lot new items at other levels (500, 750, 1000)
Some of them are available in quests, some as new drops, some as craft and some will be released in events.
There is new map with new shop.
There are new mining and chopping resources. There is 0.1% chance that instead of regular trunk, carbon ore etc you will get
special resource used in crafting new items.

That is not all...
Every weapon and armor exists new in improved version (+1 and +2) which have a little better stats than regular item.
If you are doing quest, killing monsters, opening chests etc there is %1 chance that instead of regular item you will get
improved version +1 and 0.1% that you will get +2 version of that item. In the next client update I will add some type
of icon to them to look a little different from regular ones.

One more change:
tools level 2 will give you 10% chance that you get 2 items (ore, trunk), level 3 - 20% etc

and the last (it was already added few days ago, nobody noticed)
The obstacle mask are more detailed:
Image
So it is possible to stand closer to buildings, rocks, etc.
Image

Big thanks to Blitzcraig who created parameters for these new items and also created new quests and map.
Also thanks goes to Kollex who proposed changes and for the rest of the team for testing and all suggestions.
Bence
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Re: New items released!

Post by Bence »

I hate the lightning bees
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_NICKPAN_
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Re: New items released!

Post by _NICKPAN_ »

compbatant wrote:The higher items have level...2000 :) There is also a lot new items at other levels (500, 750, 1000)
Some of them are available in quests, some as new drops, some as craft and some will be released in events.
There is new map with new shop.
There are new mining and chopping resources. There is 0.1% chance that instead of regular trunk, carbon ore etc you will get
special resource used in crafting new items.

That is not all...
Every weapon and armor exists new in improved version (+1 and +2) which have a little better stats than regular item.
If you are doing quest, killing monsters, opening chests etc there is %1 chance that instead of regular item you will get
improved version +1 and 0.1% that you will get +2 version of that item. In the next client update I will add some type
of icon to them to look a little different from regular ones.

One more change:
tools level 2 will give you 10% chance that you get 2 items (ore, trunk), level 3 - 20% etc

and the last (it was already added few days ago, nobody noticed)
The obstacle mask are more detailed:
Image
So it is possible to stand closer to buildings, rocks, etc.
Image

Big thanks to Blitzcraig who created parameters for these new items and also created new quests and map.
Also thanks goes to Kollex who proposed changes and for the rest of the team for testing and all suggestions.

Great ideas. But one of these was my.idea. the new mining and chop resource of 0.1 chanche that u have low chance for special resource for craft quest etc. Did any of Gm saw it from my post? Im from phone now and i cant copy paste but if you search you can find my idea.
I tell it cuz i think maybe 'someone stole idea' or maybe we thinked the same think :)
Boo
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_NICKPAN_
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Re: New items released!

Post by _NICKPAN_ »

Yeah i found my idea on suggestions and new ideas. In post: Mining and felling..
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compbatant
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Re: New items released!

Post by compbatant »

_NICKPAN_ wrote:Yeah i found my idea on suggestions and new ideas. In post: Mining and felling..
Yes it was your idea :) Very good idea.
Here it is: viewtopic.php?f=8&t=12610
Thank you. Please contact GM to get reward.
just joe
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Re: New items released!

Post by just joe »

compbatant wrote: So it is possible to stand closer to buildings, rocks, etc.
I did notice this the other day, as I could miraculously walk through rocks. I thought about posting it as a bug but I can't upload screenshots for proof.
Today, however, I noticed the change has closed the back door entrance to Silverwood City. The wall now sits one space away from the map edge, so you cross from the north to the south onto the archer's map behind the city wall.
Not a huge deal, but a lot of people will be disappointed in having to spend the 200 gold city entrance fee as a byproduct of this change. ( or maybe it was intentional?)
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terminator
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Re: New items released!

Post by terminator »

Lol 200 gold........I would still enter front if it costed 1m per entry...I mean really 200? Are ppl lazy?Or has my perspective of gold changed?
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TheForgotten
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Re: New items released!

Post by TheForgotten »

Not a huge deal, but a lot of people will be disappointed in having to spend the 200 gold city entrance fee as a byproduct of this change. ( or maybe it was intentional?)[/quote]

I am very dissapointed at this news how will i ever afford that amount of precious gold (:
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Leone
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Re: New items released!

Post by Leone »

TheForgotten wrote:Not a huge deal, but a lot of people will be disappointed in having to spend the 200 gold city entrance fee as a byproduct of this change. ( or maybe it was intentional?)
I am very dissapointed at this news how will i ever afford that amount of precious gold (:[/quote]
I'll sub you a grand mate to keep you going :)
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Leone
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Re: New items released!

Post by Leone »

compbatant wrote:
That is not all...
Every weapon and armor exists new in improved version (+1 and +2) which have a little better stats than regular item

.
I love this idea Comp, but is it limited to new items or will there be the opportunity to upgrade weapons and armour you already own to + 1/2? Hopefully both options.
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