Retaliation crossover
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- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Retaliation crossover
I would like to hear players thoughts on this. If a player has a conflict in this game. Does that conflict crossover into Omega Vanitas and vice versa? This is something that was not even thought about when there was only FT. Could really change the way both games are played. If one conducts themselves in a certain way in one game, there could possibly be consequences in the other game. I hear the doors opening...
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- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Retaliation crossover
Well, in some D&D games I've played, it happens that one player carries a grudge against another player because of something that happened in the game.
If they subsequently meet in a completely different game (another D&D campaign or a game other than D&D) that grudge may carry on into the new game.
A GM in one or both of those games may intervene and tell the player with the grudge to stop spoiling the gene for everyone, and in the last resort, expel the spoiling player from the game.
I suggest that if grudges carry over between FT and OV then they are simply dealt with according to game rules against harassment, against spawn killing, against reducing the game enjoyment of other players.
If no rules are being broken, then GM should not intervene
If they subsequently meet in a completely different game (another D&D campaign or a game other than D&D) that grudge may carry on into the new game.
A GM in one or both of those games may intervene and tell the player with the grudge to stop spoiling the gene for everyone, and in the last resort, expel the spoiling player from the game.
I suggest that if grudges carry over between FT and OV then they are simply dealt with according to game rules against harassment, against spawn killing, against reducing the game enjoyment of other players.
If no rules are being broken, then GM should not intervene
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.

- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Re: Retaliation crossover
Were the d and d games you are talking about online? Just curious as I am an oldschool pen and paper d and d fan and would love to play d and d online.
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-
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Re: Retaliation crossover
I had a pencil + paper campaign going via Facebook chat one time... the timing was kinda weird, but it was pretty neat lol
Beeware the Spiral Blitzbees...

- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Re: Retaliation crossover
I used to meet with a group every Thursday night to play dungeons and dragons. About 8-10 of us. So much fun we had.
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- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Retaliation crossover
Old school myself. Pen and paper D&D since 1980Ryaca wrote:Were the d and d games you are talking about online? Just curious as I am an oldschool pen and paper d and d fan and would love to play d and d online.
There is a D&D online site
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.

- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Retaliation crossover
I could run a D&D game on FB chat
:-)

Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.

- Leone
- Posts: 5196
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Retaliation crossover
I like the sound of all this. Put me down as interested.
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Retaliation crossover
I play D&D IRL on Monday and Thursday evenings.
I run the Monday game, and play in the Thursday game
There are two options for D&D via FB
1) Live chat group using FB Messenger
This will bring time zones into consideration
My time zone is UTC
2) FB group, where it's more like a play by email system, in that a it's a turn based system, with each turn being done over a 24h (one day) period IRL.
A turn in game time could be one week (downtime, preparing for adventures), one day (travelling), one hour (exploring, searching, etc), one to ten minutes (detailed examination, casting ritual spells), six seconds (combat)
I run the Monday game, and play in the Thursday game
There are two options for D&D via FB
1) Live chat group using FB Messenger
This will bring time zones into consideration
My time zone is UTC
2) FB group, where it's more like a play by email system, in that a it's a turn based system, with each turn being done over a 24h (one day) period IRL.
A turn in game time could be one week (downtime, preparing for adventures), one day (travelling), one hour (exploring, searching, etc), one to ten minutes (detailed examination, casting ritual spells), six seconds (combat)
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.
