Help cave

If you have ideas to improve this great game, post them here!

Moderator: Game Administrators

Post Reply
User avatar
Leone
Posts: 5195
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Help cave

Post by Leone »

I've suggested before about a games rule kind of quest at start map but I think we need more than this.

How about another cave at start map? You enter and there are 10 different npcs. You click each one and they give you info on the different game rules. (As far as i see, the rules are split into 10 sections). It will be each section of the game manual per npc.

Give 100xp for each and it'll be a nice xp boost for our new starters and a reminder for the rest of us to refer to if not sure.

More importantly, it'll be a permanent in-game reminder of our rights and responsibilities.
User avatar
MadMikael
Posts: 3301
Joined: Sat Mar 08, 2014 5:54 pm
Location: Windsor, Ontario, Canada (EST time zone)

Re: Help cave

Post by MadMikael »

Actually, this has been suggested multiple times already.
A matter of fact, there are a few who've been discussing it more avidly over the past year.
Some are GMs, some are not.
I can't name them all...
but some who may comment here may include (in no order):
madmaniacal1
ardesia
blitzcraig
Arashiko
DaHobbit

...I think they've all voiced opinions/ideas on it... I know there's more, but those are the names that pop in my head right now

However...
With the newly implemented systems, it's becoming more of a possibility.
It could happen, but I'm not guaranteeing anything.
RETIRED [GM] - Game Master

Please contact GM Inbox for help if you need it.

⬇️ GM Inbox contact link ⬇️
ucp.php?i=pm&mode=compose&u=9711
User avatar
Arashiko
Posts: 940
Joined: Wed Nov 30, 2016 9:51 am

Re: Help cave

Post by Arashiko »

Hmm, a new daily quest?
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.


Image
User avatar
ardesia
Posts: 2700
Joined: Sun Jul 26, 2015 8:47 am
Location: Italy

Re: Help cave

Post by ardesia »

A daily quest. NPC asks you a question about rules, answer is binary, let's say A or B.
There are two chests, A and B, in front of the NPC. One contains a nice item, one a carbon ore.

I summon kromelg, too
[GM] ardesia :: Game Admin :: Currently retired
If you need contacting me, write my vasinta forum account a message
User avatar
madmaniacal1
Posts: 1685
Joined: Mon May 23, 2016 12:29 am

Re: Help cave

Post by madmaniacal1 »

ardesia wrote:A daily quest. NPC asks you a question about rules, answer is binary, let's say A or B.
There are two chests, A and B, in front of the NPC. One contains a nice item, one a carbon ore.

I summon kromelg, too
A nice item? Excellent. I'm sure yall will put a standard lvl-based balance to that, along with a limit regarding rare/quest items.
User avatar
LostKnight
Posts: 6445
Joined: Sat Sep 09, 2017 8:02 pm
Location: Rockhiem nord i Steinhus nær Kedington

Re: Help cave

Post by LostKnight »

madmaniacal1 wrote:A nice item? Excellent. I'm sure yall will put a standard lvl-based balance to that, along with a limit regarding rare/quest items.
Hey this is a pretty neat idea.

A Thought:

If looking at the "chests A & B" idea make the contents random between; coin, EXP points, one chest obviously greater than the other, and only available three times per player. The idea is something that any class of player can use NOW! (BOOTS: Walk +1 is a good one too)
For example: 1st, 3th and 5th times checking the rules etc.

Possibly have a timed read, I'm not a programmer so just an idea that may or may not be easy to implement. ie: The text box opens and stays open X seconds in order to be read, after that a [Close] button appears. Stops players from [Enter][Enter][Enter][Enter][Enter][Enter] grab prize and leave.

Make prizes less valuable as they use the 1-2-3 times the boxes appear. This, so it becomes apparent that the idea here is: Learning not levelling up ie: a permanent place to come to level up.

Just an opinion
I'll fight for what I think is right!
Post Reply