Scared monster

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hungry_wolf
Posts: 735
Joined: Wed Apr 20, 2016 10:25 am
Location: Italy

Scared monster

Post by hungry_wolf »

Today i have tought about something new that can make game different.
Could be nice find a monster, also a strong one like a boss , that when is about to die, try to runaway and i can decide if i want go on hunting or let him go. Not for xp, just for fun. Could break this habit of 'do something to get something else in change' that exaspered make people think only to kill and up. A choice. :)
Sword dislike sieging - hungrywolf
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Leone
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Joined: Wed Aug 28, 2013 12:00 am
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Re: Scared monster

Post by Leone »

Ha yeah cool idea. It would get really irritating though if you're desperate for a drop from the monster.
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hungry_wolf
Posts: 735
Joined: Wed Apr 20, 2016 10:25 am
Location: Italy

Re: Scared monster

Post by hungry_wolf »

Leone wrote: Sat Mar 17, 2018 3:29 pm Ha yeah cool idea. It would get really irritating though if you're desperate for a drop from the monster.
Yeah , frustrating :D , but more stimulating than a cold percentage or a misterious 'dice roll' ...
Sword dislike sieging - hungrywolf
Dwarf dislike mining - tarvos
Archer dislike crafting - matcauthon
Ogre dislike fishing - heimdall
Mage dislike magic - ogonbat

Member of Ignobili of Ft

Duke of dead clan FTFR
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