Hello,
I was thinking when I was leveling and I saw that having melee pets for farming it´s a bit uncomfortable because they chase all monster in a small radious of.. idk 5 or 6 spaces.
As a difference, the ranged pets are pretty nice to farm with because they can attack being static, but there are many melee pets good for farming xp because of high dmg and low frec but low hp, like ogre halfing. So when he make a non stop autospawn, the melee pets ends up near where they spawn, so make farm a bit uncomfortable as I said.
So i tought on an option that could make melee pets to stay static and just attack enemies that get close to them. It would make autospawn and farming pretty smooth.
Thank you and have a nice day,
valy
Another stop option for melee pets
Moderator: Game Administrators
- valy2
- Posts: 19
- Joined: Mon Mar 10, 2014 5:16 pm
- Location: Spain
-
- Posts: 769
- Joined: Mon Feb 10, 2020 2:18 am
Re: Another stop option for melee pets
I like this idea and have wished for it before too. Maybe a shield icon to indicate a tank mode or something? And /tank or /guard as a typed option?
It can also be useful for ranged pets who walk because they have shorter ranged attacks (like Spectre Mage).
It can also be useful for ranged pets who walk because they have shorter ranged attacks (like Spectre Mage).
-
- Posts: 109
- Joined: Sat Mar 07, 2020 8:54 pm
- Location: B3lf's crumbling pillar, near martek's entrance
Re: Another stop option for melee pets
exactly what i wanted to suggest 

Sometimes time flies like a lead-winged concrete owl.
I didnt see the forest because of a tree.
I didnt see the forest because of a tree.