Bridge Building

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justj99
Posts: 769
Joined: Mon Feb 10, 2020 2:18 am

Bridge Building

Post by justj99 »

I think we should be able to build a bridge on the maps. It could be crafted if you have 5 trunks and a hammer in your bag. 1 bridge would cross 1 square of water, and would last about an hour. In this way, we could cross rivers at different places on our own. :)
taizhen
Posts: 46
Joined: Mon Feb 11, 2019 9:37 am
Location: China

Re: Bridge Building

Post by taizhen »

That's good advice.
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SellSword
Posts: 4037
Joined: Tue Aug 29, 2017 11:16 pm
Location: Ardesia

Re: Bridge Building

Post by SellSword »

At a minimum I'd suggest adding a few extra bridges on the spawn map. I can't say I've had huge issues elsewhere myself, but I know it happens.

There would need to be a review of all maps to make sure this could not cause an issue. One concern would be places like under the King's garden where you need to repair bridges to save the trees and allowing an easier option to get across wouldn't be great. (There is another map in development where it could be a bigger problem.)

Another concern would be places where you would want to make sure mobs couldn't cross rivers on bridges. Places like freyas (they can spawn on the other side anyhow) or fairies (maybe?) come to mind, as does the other map.

I like the idea if those issues can be addressed.
Old soldiers never die, they just fade away.
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Leone
Posts: 5199
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: Bridge Building

Post by Leone »

There are certain maps where this would be a great feature. The pet shop map is one and human/orc possibly another as it is a bit of a meamble from north to south.
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