Limiting stat resets

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Moonraker
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Limiting stat resets

Post by Moonraker »

I like the idea of stat resets, however the ablilti to do unlimited resets creates unbalance in the game imo. I suggest limiting stat resets to once every 30 days and no stat resets after L500. I beleive this willgo along way in balancing game play. This limitation will make players thnk long and hard before changong their stats cuz they wil have to live with the results for 30 days, and will prevent etat abuse where a player resets his stat to extreme on one stat to cause havoc then resetting for grinding.
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Cleopatra
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Re: Limiting stat resets

Post by Cleopatra »

Moonraker wrote:I like the idea of stat resets, however the ablilti to do unlimited resets creates unbalance in the game imo. I suggest limiting stat resets to once every 30 days and no stat resets after L500. I beleive this willgo along way in balancing game play. This limitation will make players thnk long and hard before changong their stats cuz they wil have to live with the results for 30 days, and will prevent etat abuse where a player resets his stat to extreme on one stat to cause havoc then resetting for grinding.
It cost 1lvl reset stats now. I think that's a good enough trade not too many people are going to play around with it too much. If you're not good at setting stats at least you can correct yourself at the cost of one level ;)
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Moonraker
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Re: Limiting stat resets

Post by Moonraker »

Cleopatra wrote:
Moonraker wrote:I like the idea of stat resets, however the ablilti to do unlimited resets creates unbalance in the game imo. I suggest limiting stat resets to once every 30 days and no stat resets after L500. I beleive this willgo along way in balancing game play. This limitation will make players thnk long and hard before changong their stats cuz they wil have to live with the results for 30 days, and will prevent etat abuse where a player resets his stat to extreme on one stat to cause havoc then resetting for grinding.
It cost 1lvl reset stats now. I think that's a good enough trade not too many people are going to play around with it too much. If you're not good at setting stats at least you can correct yourself at the cost of one level ;)

I think you missed the point. What is one lvl to a person that has 2000. He can reset all armor any time and push thru multiple high lvl towers destroy everything then reset his stats for grinding. This is about balanceed gameplay. All the advantages in this game belong to a single player. How is this balanced
blitzcraig
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Re: Limiting stat resets

Post by blitzcraig »

IMO this is just one of many aspects of the game which can never be balanced when character levels are so far out of balance... (again, I'm not saying anything bad about buying tons of levels) so many things have been changed just to try to accommodate a few ultra-high level characters, but in the end, true balance will never be found when 0.1% of characters are 200 times stronger than the average character.... the time limit idea you have here could help a bit I think :)
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RyoHazuki
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Re: Limiting stat resets

Post by RyoHazuki »

hmm, a time.limit, that would.help with other complaints ive seen, such as 'my character lost twenty five levels somehow, can i have them back? pls do something.'

i had to.reset my.mage at least 11times.before i got.to.grips with what worked, and what definately.didnt work.

thing is though, i dont think a time limit alone would help.
if.someone is level 2000 or higher (i have no idea who youre talking about, my guess is Voldemort) then they can just put their stats equally between attack, dex and defense, thy wouldnt hav to change their stats to take down a tower, even if they did, they would still be able to.thrash the average player becus their dex and str and armor wouod HAVE to be sufficient to avoid getting killed.by the tower and still be high enough to take it down, if they can withstand a tower long enough to take it down with low attack then they can surely do tye same to a player,
the way they see it is probably. 'i dont care, whats the chances im gonna run into another high level character AND him know that my stats arent up to scratch at this present moment, plus, i dont care if i die once or twice anyway becase i kill so many people whenever i want anyway so in a way im just gettin what i deserve', but, then again, im not whoever this person is that youre talking about so i dont know how they think also, im not an experienced tower demolition worker with 2000plus levels so i might be completekly wrong.
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RyoHazuki
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Re: Limiting stat resets

Post by RyoHazuki »

what if, instead.of.losing one level, you lost one percent of levels?
then, the little guy who.hasnt figured it all out yet doesnt get.penalised for te actions and complaints of the big guy?
Moonraker
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Re: Limiting stat resets

Post by Moonraker »

I posted the below on the new versions thread.


Please fix the clan building tool. A rival clan should not be able to drop a building in the middle of another clans protected territory, effectively sealing off access to the clan buildings.The old tool was flawed but at least you had to stand next to the placement spot. The new tool u can stand far far away. This has made clan buildings useless. This is a major issue as it make the ability to buy n build clan tower a waste of time and has allowed a single dominant player(guess who) can gain even more advantage thru this weakness. I for one will not spend any more money (30-60 dollars month) until a fix is promised / implimented. I really like this game it is too bad a single player exploits weaknesses to gain a greater advantge than he already has.

On the clan side this game has I believe a fatal balance problem I suggested on another thread limiting stat resets to once every 30 days and no stat resets over L 500 this will prevent high lvl players from overloading stats to one extreme to a tactical advantage then quickly resetting for grinding mobs. It will go a long way to balanced gameplay.

Current gameplay give complete advantage to a single player. I believe this unbalance will in time destroy the game. I wonder how many players have left doe to this imbalance and instead of touting the game to others, tell them not to play.

I think this game is unique in a universe of cookie cutter games and I really enjoy playing, or I did until recently when a single high level player xploited game weakness clan build tool, unlimited stat reset, now I don't want to even bother playing, but I really like playing so I am asking to look into wat I have posted here.
Moonraker
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Re: Limiting stat resets

Post by Moonraker »

DavidIcke wrote:what if, instead.of.losing one level, you lost one percent of levels?
then, the little guy who.hasnt figured it all out yet doesnt get.penalised for te actions and complaints of the big guy?


That's why I suggest no stats changes after L 500. Below 500 ..knock your self out.
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Cleopatra
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Re: Limiting stat resets

Post by Cleopatra »

OLD STIFF wrote:Is it possibke to block this idiots id # or inplement a variable word blocker, say"porn" for instance. Its getting old santa, like you! Kids do not need anymorehelp becoming perves.
we are blocking them they're making them quicker then we can ban
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Mike
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Re: Limiting stat resets

Post by Mike »

When i joined the game I chose my stats very carefully. I thought I would go pure beast low dex 0 arm pure str. I didn't even know you could reset stats until a few month ago.. To be hnest I don't even know why a game would let u do that. Maybe once is ok by an admin to do it for u but in this situation I think they have it way out. You chose your stats you made the decision
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