1. Early grinding; I think there isn't enough quest support yet for starting a new character. You immediately get thrown into a harsh grind for low levels and it doesn't get better until you reach about the 20's.
2. Forced PvP; if I wanted to PvP, I would; ...being put in situations where I have to choose between dealing with other players or quiting the game is very frustrating. I don't mind if the best equipment and items are reserved for those who choose to compete, but I want to have the choice. Honestly I think it kills the whole clan system.
3. Waiting for Mana to regen; ... It kinda sucks standing around doing nothing waiting for mana. Also, those first two mana pots (2 and 4 ...lol) are totally worthless given the bag space limitation. If its going to take up my precious bag space it had better be worth it.
4. Chasing down enemies; on melee it isn't so bad against other melee, but against ranged ...running down your target and trying to get them inside that little hit box and attacking, OMG!
5. Nothing to do; there is grinding and there is PvP ...what else is there to do? Moar, crafting please! And other things.
6. Bad behavior; I think the game as it is promotes bad behavior and rewards people for being big ol' meanie faces. (A) I kill a group of enemies down to a little red, run out of mana, and while i'm waiting for my next mana increment, someone runs in kills them all and takes the loot ...Lame! (B) I'm standing around minding my own business and some noob comes running by with a huge mob of aggro and dumps it on me ...that's exactly what I wanted! I was standing here waiting to deal with all your noob BS! ...there are plenty of other scenarios, but the point is the mechanics of the game favor bad behavior.
Edited by blitzcraig - please mind language, thank you
