swordsman 4, the others 3?

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PiVoRuS
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Location: Malang city, East Java, Indonesia

swordsman 4, the others 3?

Post by PiVoRuS »

I'm confused why just swordsman have 4 skill? Dwarf, ogre, and archer just have 3 skill.....
Plz add skill for them and make it fair ;)
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{PiVoRuZ} ----> lvl 240+ [Archer]
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Cleopatra
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Re: swordsman 4, the others 3?

Post by Cleopatra »

PiVoRuS wrote:I'm confused why just swordsman have 4 skill? Dwarf, ogre, and archer just have 3 skill.....
Plz add skill for them and make it fair ;)
I think the creator is still thinking of what skills to put as of 4th one. This would be a great place to put suggestions! ^_^
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Cleopatra
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Re: swordsman 4, the others 3?

Post by Cleopatra »

for dwarf I think maybe a theft skill, gives a high percentage chance of outlaw
Languages Spoken: English
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I'm a veteran GM of almost 2 years
Dwarf = Worf, Soldier = Captn Kirk, Archer = Tuvok, Ogre = Quark, Mage = Almighty Q
If you can't play honestly then plz honestly don't play!
Dr DOOM
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Re: swordsman 4, the others 3?

Post by Dr DOOM »

Arch should have stealth skill. Invisible on maps when used same 20 sec duration.
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toad
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Re: swordsman 4, the others 3?

Post by toad »

Dr DOOM wrote:Arch should have stealth skill. Invisible on maps when used same 20 sec duration.
+100!!!!
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Unit123
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Re: swordsman 4, the others 3?

Post by Unit123 »

Dr DOOM wrote:Arch should have stealth skill. Invisible on maps when used same 20 sec duration.
-10000000000000 no, the last thing i want is ANOTHER advantage for ranged chars
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Unit123
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Re: swordsman 4, the others 3?

Post by Unit123 »

For dwarfs ogers there shuld b a ranged skill where they throw a dagger that freezes the enemy, thisll be good to freez those ranged chars who don fite fair!
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PiVoRuS
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Re: swordsman 4, the others 3?

Post by PiVoRuS »

I'm agree with unit, just give ogre and dwarf freeze skill and it is fair :-)
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{PiVoRuZ} ----> lvl 240+ [Archer]
{D-day_} -----> lvl 145+ [Dwarf]
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toad
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Re: swordsman 4, the others 3?

Post by toad »

PiVoRuS wrote:I'm agree with unit, just give ogre and dwarf freeze skill and it is fair :-)
viewtopic.php?f=8&t=5081
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Insider
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Re: swordsman 4, the others 3?

Post by Insider »

To solve melee pvp problem,need magnet and hook skills for dwarf and ogre.I want to see archer with Toxic arrow, -20% hp, -50% mana.Useful ;)
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