Seaport map idea

If you have ideas to improve this great game, post them here!

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Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
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Seaport map idea

Post by Insider »

2.2 map could be seaport.Many many shops and...
Market! Add market to the game!
Player1 come to market boy and add item with price there.Player2 come any time add look for new items.He buy it :)
Easily, and very fast!
No more need topic on forum!
No more shouting"who sell?I sell!Price?20m!..."
Add it!
Also there may be many snall islands with interesting quests ;)
Blitz, answer this :D
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re4ction
Posts: 359
Joined: Fri Mar 28, 2014 6:58 pm
Location: Germany (Marburg)

Re: Seaport map idea

Post by re4ction »

Really nice idea :mrgreen:
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Leone
Posts: 5198
Joined: Wed Aug 28, 2013 12:00 am
Location: Ashdown Village

Re: Seaport map idea

Post by Leone »

Great idea! There's that big space above that horse and cart shop that is currently wasted and is ideal for the market you suggest.

I also think more could be done with the pirate ship to the left of the spawn map, which links in with your idea for island quests.
dragkardragcar
Posts: 286
Joined: Tue Nov 26, 2013 1:00 am

Re: Seaport map idea

Post by dragkardragcar »

Insiders/Inferno! wrote:2.2 map could be seaport.Many many shops and...
Market! Add market to the game!
Player1 come to market boy and add item with price there.Player2 come any time add look for new items.He buy it :)
Easily, and very fast!
No more need topic on forum!
No more shouting"who sell?I sell!Price?20m!..."
Add it!
Also there may be many snall islands with interesting quests ;)
Blitz, answer this :D
Good idea!
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